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<blockquote data-quote="Staffan" data-source="post: 9389056" data-attributes="member: 907"><p>I don't have my books available, but the 5e/Exandria version of Sehanine says "she is considered to be the deity of love, protecting the trysts of lovers with shadows of her own making. Those who work in darkness and trickery often ask for her blessing.", and one of her commandments is "Let the shadows protect you from the burning light of fanatical good and the absolute darkness of evil."</p><p></p><p></p><p>Hel in Norse mythology is generally considered evil, as she is assembling the souls of those who don't die in battle for use somehow in Ragnarök, and she's also building a ship out of the uncut toenails of the dead that will herald the end of days. So not all gods of death in mythology are as benign as Hades.</p><p></p><p>But I think the causality generally works the other way in D&D: we need a god of something Evil, so let's make them the god of Death. And it's pretty easy to design an evil death god, just lean into wanting to take people before their time and/or the undeath aspects. A Neutral death god with benign tendencies is one of those "Yeah, that makes sense when you think about it" things, but not the obvious choice.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9389056, member: 907"] I don't have my books available, but the 5e/Exandria version of Sehanine says "she is considered to be the deity of love, protecting the trysts of lovers with shadows of her own making. Those who work in darkness and trickery often ask for her blessing.", and one of her commandments is "Let the shadows protect you from the burning light of fanatical good and the absolute darkness of evil." Hel in Norse mythology is generally considered evil, as she is assembling the souls of those who don't die in battle for use somehow in Ragnarök, and she's also building a ship out of the uncut toenails of the dead that will herald the end of days. So not all gods of death in mythology are as benign as Hades. But I think the causality generally works the other way in D&D: we need a god of something Evil, so let's make them the god of Death. And it's pretty easy to design an evil death god, just lean into wanting to take people before their time and/or the undeath aspects. A Neutral death god with benign tendencies is one of those "Yeah, that makes sense when you think about it" things, but not the obvious choice. [/QUOTE]
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