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I had a new player join Encounters last night. He has only played 3.5 in the past and wanted to play a monk. He had a great character concept for a non-cleric using the Oghma's Faithful theme - a street urchin from Waterdeep taken in by Oghma's temple.
Trying not to deviate too far out of the "allowable" content (the hosting store has asked we stick to this so they can market HoFL, HoFK, and NWCS), I decided we would use the class options available to us and I would just allow his character proficiency and access to spiked gauntlets. We made a thief so he could fill the striker role.
The concept worked great in the role-playing part of the session, but he didn't really dig the mechanics of the thief in combat and asked if switching to fighter would be a better idea. This morning I put together a Slayer along the same concept.
This guy is not into character-optimization. He really just wants his character to be effective, pull its weight for the party, and to fit the style that goes with his concept.
So just to get some feedback on whether the character will be able to hack it (no pun intended) in Encounters combat, I thought I would post it here for some feedback.
====== Created Using Wizards of the Coast D&D Character Builder ======
, level 1
Human, Fighter (Slayer)
Human Power Selection Option: Heroic Effort
Oghma's Faithful (History class skill)
Theme: Oghma's Faithful
FINAL ABILITY SCORES
STR 10, CON 14, DEX 18, INT 11, WIS 14, CHA 10
STARTING ABILITY SCORES
STR 10, CON 14, DEX 16, INT 11, WIS 14, CHA 10
AC: 17 Fort: 15 Ref: 15 Will: 13
HP: 29 Surges: 11 Surge Value: 7
TRAINED SKILLS
Athletics +4, Heal +7, History +5, Intimidate +5
UNTRAINED SKILLS
Acrobatics +3, Arcana +0, Bluff +0, Diplomacy +0, Dungeoneering +2, Endurance +1, Insight +2, Nature +2, Perception +2, Religion +0, Stealth +3, Streetwise +0, Thievery +3
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Oghma's Faithful Utility: Understand Language
Human Racial Power: Heroic Effort
Multiple Class Attack: Power Strike
Fighter Utility: Mobile Blade
Fighter Utility: Unfettered Fury
FEATS
Level 1: Melee Training (Dexterity)
Level 1: Two-Weapon Fighting
ITEMS
Spiked gauntlet x2
Hide Armor x1
Adventurer's Kit
Shortbow
Arrow
Dagger
====== End ======
Trying not to deviate too far out of the "allowable" content (the hosting store has asked we stick to this so they can market HoFL, HoFK, and NWCS), I decided we would use the class options available to us and I would just allow his character proficiency and access to spiked gauntlets. We made a thief so he could fill the striker role.
The concept worked great in the role-playing part of the session, but he didn't really dig the mechanics of the thief in combat and asked if switching to fighter would be a better idea. This morning I put together a Slayer along the same concept.
This guy is not into character-optimization. He really just wants his character to be effective, pull its weight for the party, and to fit the style that goes with his concept.
So just to get some feedback on whether the character will be able to hack it (no pun intended) in Encounters combat, I thought I would post it here for some feedback.
====== Created Using Wizards of the Coast D&D Character Builder ======
, level 1
Human, Fighter (Slayer)
Human Power Selection Option: Heroic Effort
Oghma's Faithful (History class skill)
Theme: Oghma's Faithful
FINAL ABILITY SCORES
STR 10, CON 14, DEX 18, INT 11, WIS 14, CHA 10
STARTING ABILITY SCORES
STR 10, CON 14, DEX 16, INT 11, WIS 14, CHA 10
AC: 17 Fort: 15 Ref: 15 Will: 13
HP: 29 Surges: 11 Surge Value: 7
TRAINED SKILLS
Athletics +4, Heal +7, History +5, Intimidate +5
UNTRAINED SKILLS
Acrobatics +3, Arcana +0, Bluff +0, Diplomacy +0, Dungeoneering +2, Endurance +1, Insight +2, Nature +2, Perception +2, Religion +0, Stealth +3, Streetwise +0, Thievery +3
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Oghma's Faithful Utility: Understand Language
Human Racial Power: Heroic Effort
Multiple Class Attack: Power Strike
Fighter Utility: Mobile Blade
Fighter Utility: Unfettered Fury
FEATS
Level 1: Melee Training (Dexterity)
Level 1: Two-Weapon Fighting
ITEMS
Spiked gauntlet x2
Hide Armor x1
Adventurer's Kit
Shortbow
Arrow
Dagger
====== End ======