Ok, here I come again asking for advice for a new build. This time is a simple 1st level build. What I need, other than some advice regarding archetypes and feats at first level, is some advice for the next levels^^
I'm creating a carismatic swashbuckling pirate, a bit of a showoff, decadent, smiling, playboy, elegant son of a bitch xD In game terms I'm trying o create a charismatic skill monkey with some combat abilities (it's a pirate!). Being a pirate I don't want him to be the "typical rogue" finding traps and stuff like that... so that's what I created by now:
Race: Human/Half Elf
Class: Rogue
Archetype: Scout and Swashbuckler/Acrobat
Abilities: STR 12 DEX 16 (+2 race) CON 10 INT 14 WIS 8 CHA 16
Skills: I haven't decided them yet but I know that I'm going to max out Acrobatics, Bluff, Sense Motive, Perception and Use Magic Device. Probably I will put grades in Swim, Climb, Sleight of hand, Escape Artist, Profession (cook), Linguistic, Knowledge (Geography) or Survival.
Feats: I'm not sure but I'm tending towards Weapon Finesse and Two Weapon Fighting. Other feats could be Improved Initiative, Dodge or Combat Expertise (to enter the trip chain).
Equip: 2 Short swords (or 2 kukris if I take the swasbuckler archetype), studded leather armor, a lot of darts and maybe a whip (for the future possible Improved Trip). Obviously I'll ad al the fluff stuff^^
Can it work?
And now for the questions:
1) It's better Swashbuckler (the tipical swift sword fighter) or Acrobat (the pirate that tumbles on the ropes of the ship)? I can't decide what archetype to take^^ (but I'm almost pretty sure about scout)
2) The human gives me the bonus feat... the half-elf gives me the skill focus (Acrobatics) usefull for avoiding AoOs plus a lot of other stuff and is better for multiclassing... which one is better?
3) Multiclassing with warrior (to keep the "combat" part of the pirates) o sticking to the rogue?
4) Every other critic/advice/thought or piece of wisdom you can give me is more than welcome^^ Even if it's something like "this build sucks!" xD
I'm creating a carismatic swashbuckling pirate, a bit of a showoff, decadent, smiling, playboy, elegant son of a bitch xD In game terms I'm trying o create a charismatic skill monkey with some combat abilities (it's a pirate!). Being a pirate I don't want him to be the "typical rogue" finding traps and stuff like that... so that's what I created by now:
Race: Human/Half Elf
Class: Rogue
Archetype: Scout and Swashbuckler/Acrobat
Abilities: STR 12 DEX 16 (+2 race) CON 10 INT 14 WIS 8 CHA 16
Skills: I haven't decided them yet but I know that I'm going to max out Acrobatics, Bluff, Sense Motive, Perception and Use Magic Device. Probably I will put grades in Swim, Climb, Sleight of hand, Escape Artist, Profession (cook), Linguistic, Knowledge (Geography) or Survival.
Feats: I'm not sure but I'm tending towards Weapon Finesse and Two Weapon Fighting. Other feats could be Improved Initiative, Dodge or Combat Expertise (to enter the trip chain).
Equip: 2 Short swords (or 2 kukris if I take the swasbuckler archetype), studded leather armor, a lot of darts and maybe a whip (for the future possible Improved Trip). Obviously I'll ad al the fluff stuff^^
Can it work?
And now for the questions:
1) It's better Swashbuckler (the tipical swift sword fighter) or Acrobat (the pirate that tumbles on the ropes of the ship)? I can't decide what archetype to take^^ (but I'm almost pretty sure about scout)
2) The human gives me the bonus feat... the half-elf gives me the skill focus (Acrobatics) usefull for avoiding AoOs plus a lot of other stuff and is better for multiclassing... which one is better?
3) Multiclassing with warrior (to keep the "combat" part of the pirates) o sticking to the rogue?
4) Every other critic/advice/thought or piece of wisdom you can give me is more than welcome^^ Even if it's something like "this build sucks!" xD