Quartz said:Brew Potion and Craft Wand are must-have feats. When you go adventuring you want to have bandoleers of scrolls and potions, and a holster of wands. Remember that when you create a wand you don't have to create it fully charged. Do be prepared to start at 7th level instead of 8th - the extra magic items will more than make up for the temporary level difference.
Like I said, time is short in this campaign. Opportunities to craft are few and far between.
I ultimately went with:
Collegiate Wizard
Spell Focus (evocation)
Fiery Burst
Empower Spell
Metamagic School Focus