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Bullywugs
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<blockquote data-quote="Nahat Anoj" data-source="post: 5097234" data-attributes="member: 25075"><p>Well, we had our game last night and the player seemed quite receptive to the revised version of the power. We'll go with close burst 1, targets creatures in the burst (friend or foe), weakens, and costs a minor action. </p><p></p><p>I think a bonus to Endurance and giving them the aquatic keyword are good ideas.</p><p></p><p>I can already think of a lot of good racial feats for bullywugs. One is not provoking OAs while jumping, and another is using the encounter-based Rancid Air as an immediate interrupt.</p><p></p><p>The flavor we're using for why the bullywug PC write-up is different from the monster write-up is that bullywug PCs are more "civilized" and have better control of their smell, wielding it more like a precision tool. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In a future campaign setting, I'm going to make an assassin's guild masterminded by a cabal of bullywugs - they make great assassins! They'll be somewhat cultish, venerating a toad-god idol.</p></blockquote><p></p>
[QUOTE="Nahat Anoj, post: 5097234, member: 25075"] Well, we had our game last night and the player seemed quite receptive to the revised version of the power. We'll go with close burst 1, targets creatures in the burst (friend or foe), weakens, and costs a minor action. I think a bonus to Endurance and giving them the aquatic keyword are good ideas. I can already think of a lot of good racial feats for bullywugs. One is not provoking OAs while jumping, and another is using the encounter-based Rancid Air as an immediate interrupt. The flavor we're using for why the bullywug PC write-up is different from the monster write-up is that bullywug PCs are more "civilized" and have better control of their smell, wielding it more like a precision tool. ;) In a future campaign setting, I'm going to make an assassin's guild masterminded by a cabal of bullywugs - they make great assassins! They'll be somewhat cultish, venerating a toad-god idol. [/QUOTE]
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