Jack of Tales
First Post
The chill lands of Keldon have divine protectors guarding their borders and no major decision is made by the various provinces making up the nation of Keldon without approval by the grand council consisting of the eldest of Keldon’s seven paladin orders. Many of Calla’s gods can be found walking the streets of Redtol, the capital or other holy cities in the realm. And yet, one would think that with all these holy inspired people there wouldn’t be very many problems. But between the slave armies of Dormithar to the East, the bloodthirsty mountain clans in the West and a magically impenetrable wall that recently went up between Keldon and its southern neighbor, Syrene there have been enough large issues to take the primary attentions of those in command. Even without these recent events there has always been a need for dirty jobs, and that’s where you come in.
I’m recruiting for a game for D&D 3.5 in my homebrew world of Cora. For campaign info you can check out the wiki for the game here. You will be members of a guild that has just started for business performing various tasks. Mercenaries would be too particular of a word you are rather an adventuring guild. Swords, magic, undead, mystic artifacts and creepy dungeons make up a stream of jobs for you. I originally posted this up but had decided to take it down until one of the games i was in stopped. Well it looks like two are done with so..here we go!
RECRUITING CLOSED
Of course, I hate long campaigns so this will be a short journey on a single job. If you like it, and if I feel so inclined, we may make a second one. Who knows?
Players: Seeking 3 or more I suppose if I have enough people volunteering I’ll say when too many is too many.
Level: Starting level 3; or ECL 3 if you wish to play a more advanced race.
Attributes: 38 pt build
HP: Max from start and then 3/4 afterwards.
Money: 5,000 I think this is a little over what is normally allowable to this level but it should allow for either a variety of items or a single powerful item. Anything from MIC goes, anything else asks about
Combat and other rolls: Please us the standard invisiblecastle for all rolls. Use a format similar to this: Vincent tumbles(Tumble: 1d20+2=14) beneath the minotaur's legs and slashes(Longsword: 1d20+3=21; 1d8+1=4) it across the hamstring in mid-roll. He stands behind the downed minotaur and smiles down on it. "That's what you get for messing up my tavern." *Of course use {url=blahblah][/url} for the links but I didn't feel like actually rolling those out.*
What’s allowed: anything from Wotc, but for psionics. If you have something from an online source or other 3rd party book feel free to ask.
Links: RG Gallery
Wiki Space--Campaign information
Okay mechanics out of the way here’s a little more information:
The wooden building you’re sitting in is a former tavern and it still has the reek of stale beer about it. A pile of broken stools and tables rests in one corner because no one’s moved them out yet. The bar has been converted into a secretary’s desk while the upstairs rooms were expanded to give each of you a bit more room. The guild’s sign is that of a sickly looking wyvern and currently hangs off the front of the building. The Redtol Wyverns reads beneath the picture in Keldonian. Some of you may think it’s droll and lame but your boss, Vincent Wyce, happens to think it is quant and will bring in business. You all know Wyce for your own various reasons and it seems there isn’t much he hasn’t done. Whether it was fighting alongside him with the army, journeying into dungeons across the northern frosts or attending royal court as an assistant for some various deed; Wyce seems to have done everything. After receiving a letter from him asking you all to help him out with a new guild business you decided to pitch in. That was about a week ago and today you are supposed to the meeting with the first client.
Current Players:
Xavier the Bold Rogue 2/ Fighter 1 renau1g
Alathiel Dawnmist Wizard 3 morithieil
Geraint Beldarane Favored Soul 3 Covaithe
I’m recruiting for a game for D&D 3.5 in my homebrew world of Cora. For campaign info you can check out the wiki for the game here. You will be members of a guild that has just started for business performing various tasks. Mercenaries would be too particular of a word you are rather an adventuring guild. Swords, magic, undead, mystic artifacts and creepy dungeons make up a stream of jobs for you. I originally posted this up but had decided to take it down until one of the games i was in stopped. Well it looks like two are done with so..here we go!
RECRUITING CLOSED
Of course, I hate long campaigns so this will be a short journey on a single job. If you like it, and if I feel so inclined, we may make a second one. Who knows?
Players: Seeking 3 or more I suppose if I have enough people volunteering I’ll say when too many is too many.
Level: Starting level 3; or ECL 3 if you wish to play a more advanced race.
Attributes: 38 pt build
HP: Max from start and then 3/4 afterwards.
Money: 5,000 I think this is a little over what is normally allowable to this level but it should allow for either a variety of items or a single powerful item. Anything from MIC goes, anything else asks about
Combat and other rolls: Please us the standard invisiblecastle for all rolls. Use a format similar to this: Vincent tumbles(Tumble: 1d20+2=14) beneath the minotaur's legs and slashes(Longsword: 1d20+3=21; 1d8+1=4) it across the hamstring in mid-roll. He stands behind the downed minotaur and smiles down on it. "That's what you get for messing up my tavern." *Of course use {url=blahblah][/url} for the links but I didn't feel like actually rolling those out.*
What’s allowed: anything from Wotc, but for psionics. If you have something from an online source or other 3rd party book feel free to ask.
Links: RG Gallery
Wiki Space--Campaign information
Okay mechanics out of the way here’s a little more information:
The wooden building you’re sitting in is a former tavern and it still has the reek of stale beer about it. A pile of broken stools and tables rests in one corner because no one’s moved them out yet. The bar has been converted into a secretary’s desk while the upstairs rooms were expanded to give each of you a bit more room. The guild’s sign is that of a sickly looking wyvern and currently hangs off the front of the building. The Redtol Wyverns reads beneath the picture in Keldonian. Some of you may think it’s droll and lame but your boss, Vincent Wyce, happens to think it is quant and will bring in business. You all know Wyce for your own various reasons and it seems there isn’t much he hasn’t done. Whether it was fighting alongside him with the army, journeying into dungeons across the northern frosts or attending royal court as an assistant for some various deed; Wyce seems to have done everything. After receiving a letter from him asking you all to help him out with a new guild business you decided to pitch in. That was about a week ago and today you are supposed to the meeting with the first client.
Current Players:
Xavier the Bold Rogue 2/ Fighter 1 renau1g
Alathiel Dawnmist Wizard 3 morithieil
Geraint Beldarane Favored Soul 3 Covaithe
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