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Burning Wheel-style Artha and Instincts/Beliefs in 4E?
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<blockquote data-quote="Pale Jackal" data-source="post: 4865045" data-attributes="member: 58878"><p>You might be right, also, your Fate/Persona/Deeds per session guidelines have a nice layering to them, though in practice, I think I'd dole out Fate/Persona less than you theorized, and Deeds more often. Though I might be biased since I'm thinking of handing out a Deeds point if they choose to make the city-state and the surrounding region safe. They've been adventuring in the area for a while, almost abandoned the region after a bad decision which angered the local prince, and they might not even choose to tie up all the loose ends that they've been introduced to.</p><p></p><p>Fate: I was thinking roughly a couple points per party per session. A session being 4 combats.</p><p></p><p>Persona: No more than one point to a single character every two sessions, I'd hazard. Maybe slightly more, possibly less.</p><p></p><p>Deed: Not a bad definition, though I think I want to dole Deeds points out more often than that, since I'm going to try to keep this campaign from going too much beyond the Heroic tier (level 12 or 13.) </p><p></p><p></p><p></p><p>An Artha point can be spent once per encounter.</p><p></p><p>Fate: Encounter power or a +5 to any non-combat roll? (Before the roll.)</p><p></p><p>Persona: Daily power or a +5 to any non-combat roll after the roll?</p><p></p><p>Deeds: Regain an Encounter power, a Daily power, and all of your HP. Automatically succeed on any non-combat roll or combat feat, within cinematic reason. (Not too mechanical, but good enough, possibly.)</p></blockquote><p></p>
[QUOTE="Pale Jackal, post: 4865045, member: 58878"] You might be right, also, your Fate/Persona/Deeds per session guidelines have a nice layering to them, though in practice, I think I'd dole out Fate/Persona less than you theorized, and Deeds more often. Though I might be biased since I'm thinking of handing out a Deeds point if they choose to make the city-state and the surrounding region safe. They've been adventuring in the area for a while, almost abandoned the region after a bad decision which angered the local prince, and they might not even choose to tie up all the loose ends that they've been introduced to. Fate: I was thinking roughly a couple points per party per session. A session being 4 combats. Persona: No more than one point to a single character every two sessions, I'd hazard. Maybe slightly more, possibly less. Deed: Not a bad definition, though I think I want to dole Deeds points out more often than that, since I'm going to try to keep this campaign from going too much beyond the Heroic tier (level 12 or 13.) An Artha point can be spent once per encounter. Fate: Encounter power or a +5 to any non-combat roll? (Before the roll.) Persona: Daily power or a +5 to any non-combat roll after the roll? Deeds: Regain an Encounter power, a Daily power, and all of your HP. Automatically succeed on any non-combat roll or combat feat, within cinematic reason. (Not too mechanical, but good enough, possibly.) [/QUOTE]
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