Thanks for all who gave me feedback. To show my gratitude, I have taken the time to create fuller, more correct explanations to explain the following.
Why...
1. religion did not exist.
2. morality did not exist.
3. numbers did not exist.
I also added,
4. intelligence and ignorance
I have posted them at Busting Rocks and I welcome further commentary.
--hej
Busting Rocks
This game reflects archeological and linguistic evidence about the Stone Age at a particular time and location. Truth is elusive. Knowledge is sparse. Magic is, as now, about deception. Characters can not write. Nor can they count. Religion does not exist. Neither does morality. Conscience does, though, and can assist or impede characters' acting in their best interests.
Why...
1. religion did not exist.
2. morality did not exist.
3. numbers did not exist.
I also added,
4. intelligence and ignorance
I have posted them at Busting Rocks and I welcome further commentary.
--hej
Busting Rocks
This game reflects archeological and linguistic evidence about the Stone Age at a particular time and location. Truth is elusive. Knowledge is sparse. Magic is, as now, about deception. Characters can not write. Nor can they count. Religion does not exist. Neither does morality. Conscience does, though, and can assist or impede characters' acting in their best interests.