Grab a cuppa, this is a biggie....
In my 'Commeth the Banhammer' thread... this post arrived:
I see this a lot...
"Powergamers are dumb."
"Rules Lawyers are a-holes"
And generally, the way people respond to them involves them being dumb a-holes themselves.
"But powergamers take all the fun out of the game."
- Ever considered that powergaming is how these people have fun in their games? Who are you or I to tell other people how they are to have fun?
"If someone powergames in my game, I just throw supra-hard monsters at them."
- So, you tailor your game around one player you find annoying... Deliberately targeting them and no doubt inconveniencing the rest of your players?
My answer: Just let them do it! If they're having fun, then congrats, you are playing a game.
So what if some of your combat encounters are shorter than you expect... The fact remains that you and your friends are still sitting round a table, having a good laugh... Besides Even the most min-maxed supra-optimized character cant do everything, he's gonna have to rely on his teamates for something.
Rules lawyers
"Rules lawers spoil the pace of the game and interrupt my flow."
(These sentiments were echoed in a Dragon editorial some time back) Why is having a rules lawyer at your table a problem? Some people find enjoyment at memorizing rules.
My table has two people who may or may not fall into the category of a 'Rules Lawyer'. One of them is myself, although I'm not as anal as many would assume. The other one is quite simply the best DM aid I can hope for. Considering the rest of the table consist of people who are a little fuzzy with the rules and cant remember everything, the two of us do a great job keeping track of rules across the board. With both of us working together, out PHB's are expected to double their usual 'thumb-through' lifespan.
In my experience, there is only one type of bad player, and that persons faults lie not with how they make their character, play their character or make their rules interpretations, but with how they deal with their fellow players.
So to wrap up.. why are Powergamers and Rules Lawyers so hated and sometimes even ostracized?
There have got to be other people who, like me, can see the fun that can be had if you just accept these people and their gaming quirks.
In my 'Commeth the Banhammer' thread... this post arrived:
I ban metagaming and munchkinism... rules lawyering is an offense punishable by severe mocking and minimization of the PC within the plot.
I see this a lot...
"Powergamers are dumb."
"Rules Lawyers are a-holes"
And generally, the way people respond to them involves them being dumb a-holes themselves.
"But powergamers take all the fun out of the game."
- Ever considered that powergaming is how these people have fun in their games? Who are you or I to tell other people how they are to have fun?
"If someone powergames in my game, I just throw supra-hard monsters at them."
- So, you tailor your game around one player you find annoying... Deliberately targeting them and no doubt inconveniencing the rest of your players?
My answer: Just let them do it! If they're having fun, then congrats, you are playing a game.
So what if some of your combat encounters are shorter than you expect... The fact remains that you and your friends are still sitting round a table, having a good laugh... Besides Even the most min-maxed supra-optimized character cant do everything, he's gonna have to rely on his teamates for something.
Rules lawyers
"Rules lawers spoil the pace of the game and interrupt my flow."
(These sentiments were echoed in a Dragon editorial some time back) Why is having a rules lawyer at your table a problem? Some people find enjoyment at memorizing rules.
My table has two people who may or may not fall into the category of a 'Rules Lawyer'. One of them is myself, although I'm not as anal as many would assume. The other one is quite simply the best DM aid I can hope for. Considering the rest of the table consist of people who are a little fuzzy with the rules and cant remember everything, the two of us do a great job keeping track of rules across the board. With both of us working together, out PHB's are expected to double their usual 'thumb-through' lifespan.
In my experience, there is only one type of bad player, and that persons faults lie not with how they make their character, play their character or make their rules interpretations, but with how they deal with their fellow players.
So to wrap up.. why are Powergamers and Rules Lawyers so hated and sometimes even ostracized?
There have got to be other people who, like me, can see the fun that can be had if you just accept these people and their gaming quirks.