Obryn
Hero
I don't think the math is particularly difficult, but I think it's a needlessly counter-intuitive system.
The basic d20 principle is that the DC is modified by factors external to the character, and bonuses are modified by factors internal to the character. Changing the DC based on the character's abilities just feels a bit backwards.
Mathematically, of course, it doesn't matter. Changing the DC modifies the odds in the same way that changing modifiers does. I agree with Delta, though, that it's counter-intuitive, and it doesn't have to be. I think that a simple +6 bonus is easier to work with than giving different DCs to different characters.
It's like the difference between THAC0 and 3esque combat bonuses.
-O
The basic d20 principle is that the DC is modified by factors external to the character, and bonuses are modified by factors internal to the character. Changing the DC based on the character's abilities just feels a bit backwards.
Mathematically, of course, it doesn't matter. Changing the DC modifies the odds in the same way that changing modifiers does. I agree with Delta, though, that it's counter-intuitive, and it doesn't have to be. I think that a simple +6 bonus is easier to work with than giving different DCs to different characters.
It's like the difference between THAC0 and 3esque combat bonuses.
-O