CA: Sudden Enlarge?

Nikosandros

Golden Procrastinator
I've looked at the errata for Compete Arcane, but there is no mention of this...

Warmages get Sudden Enlarge as a bonus feat, but there is no such feat... did they mean Sudden Extend?
 

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Nikosandros said:
Warmages get Sudden Enlarge as a bonus feat, but there is no such feat... did they mean Sudden Extend?

I own the book, but I'm not even going to bother opening it. Call it a house rule: "Poof! There is a feat called Sudden Enlarge! Guess what it does?!"
 

Yea that's because they cut and pasted the Warmage class straight from the miniature handbook without even bothering to cross-check what they had put into CA lol. You can find Sudden Enlarge in the MH, but you can extrapolate what it does from the Enlarge Spell feat entry in the PHB of course. ;)
 


I have a semi-related question: none of the Sudden feats seem to require the regular version of the metamagic feat (e.g. Sudden Extend does not require Extend Spell). Is this an error?
 


rowport said:
I have a semi-related question: none of the Sudden feats seem to require the regular version of the metamagic feat (e.g. Sudden Extend does not require Extend Spell). Is this an error?

Doesn't seem to be or they would have corrected it in the translation from Miniatures Handbook to CA.

What I find weird is that Sudden Maximize doesn't require Sudden Empower. And you can't even take Sudden Empower as a metamagic feat pre-req for Sudden Maximize since Sudden Empower itself has a metamagic feat pre-req. So why the heck would anyone ever even consider taking Sudden Empower?!?!? :confused:
 

Yeah, Sudden Empower simply loses out against Sudden Maximize. The latter should have a higher prerequisite.

Bye
Thanee
 

Ogrork the Mighty said:
So why the heck would anyone ever even consider taking Sudden Empower?!?!? :confused:

Three reasons:

1) Because it is a free feat for WarMages.

2) Because after taking Sudden Maximize, you then take Sudden Empower. Since Sudden Maximize is once per day, this gives you the option of doing either one or the other, situation depending. Having both is better than having just one.

3) Because D4 attack spells do 4 points of damage with Sudden Maximize and 3.5 points of average damage with Sudden Empower (Magic Missile at D4+1 does 5 and 5 on average). D6 spells do 6 points of damage with Sudden Maximize and 5 points of average damage with Sudden Empower. But, these are averages. If you are using a low number of dice spell, it is very common to "roll high" and crush the numbers. This does not happen with Sudden Maximize, but it can easily happen with Sudden Empower.

For example, Enervation bestows 1D4 negative levels. The Empowered possibilities are: 1, 3, 4, or 6 negative levels. Someone who generally rolls lucky (or who likes rolling as opposed to set outcomes) might just decide that he doesn't care about the actual result as much as the chance to do great.

Even better is Spell Turning. It turns 1D4+6 spell levels. The Maximized possibilty is 10 spell levels. The Empowered possibilities are: 10, 12, 13, or 15 spell levels.

This is just how it works since Empower beefs up the add to the variable amount in addition to the variable amount.
 

KarinsDad said:
Three reasons:

1) Because it is a free feat for WarMages.

2) Because after taking Sudden Maximize, you then take Sudden Empower. Since Sudden Maximize is once per day, this gives you the option of doing either one or the other, situation depending. Having both is better than having just one.

Neat. Didn't think of those...
 

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