Call of Cthulhu and D&D

The funny thing was that I was never really into the whole Cthulhu thing untill CoC d20 came out. The idea of the PCs fighting against the chtulhu mythos is appealing to me. Of course I'll probably make a lot of changes to the mythos to better suite my world and playing style (after all, CoC if played correctly is pretty much a nihilistic game where characters are expected to die horribly or lose their sanity). Cthulhu purists will probably hate it, but I'll probably have the whole mythos, as powerful servants of the evil dark lord: demons from the ancient world. They will be powerful, but not the ancient gods that they are in standard CoC. Besides some of the monsters from CoC will probably make great epic level encounters. High level characters will have to fight against Cthulhu himself. Perhaps Azazoth will be the "final boss" of my campaign.
 

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Jürgen Hubert said:
Actually, it goes further than that - REH liberally used elements of Lovecraft's stories in his own (with Lovecraft's blessings) - and vice versa.
This site tells of some of the elements he used...
But still, that's not quite D&D (though the Conan stories certainly influenced D&D...) - there are no elves, dwarves, spell slot magics, and so on.

Yeah, I know thanks. :)
Counting Hyborea as part of the Cthulu mythos and vice versa gives a useful insight into both - Serpent-folk in contemporary settings, Great Old Ones in Conan's. D&D's worldview and morality are a long way from Conan or even Moorcock though, it's much closer to traditional good/evil setups like Tolkien or CS Lewis (although EGG might deny it) :)
 

IMC (pre-3e) the known multiverse and all its parrallels (including the Great Wheel and all Heavens Hells etc) are constructs of human belief - if they exist in the way they're theorised to, it's because people believe in them, so belief is a powerful thing. But outside the little human multiverse, is the Outside, where horrible, inhuman and alien things dwell (very close to the 3e concept of the Far Realms - although I basically got it from Moorcock). Just occasionally, these Things - Intruders - are able to enter our multiverse to feast on its energy. On this approach, the Cthuloid Great Old Ones would be best counted as minor parasite Intruders from the Outside - so they are alien in a way that devils, demons and other creations of human belief are not.
 
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Gellion said:
Nor is it to be thought, that man is either the oldest or the last of earth's masters, or that the common bulk of life and substance walks alone. The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know...
...shall soon rule where man rules now. After summer is winter, and after winter summer. They wait patient and potent, for here shall They rule again.


This truly is ye liveliest awfulness :).

Ia! Shub Niggurath, y'all. Peace out.
 

For within the five-pointed star carven of grey stone from ancient Mnar lies armor against witches and daemons, against the Deep Ones, the Dholes, the Voormis, the Tcho-Tcho, the Abominable Mi-Go, the Shoggoths, the Valusians and all such peoples and beings who serve the Great Old Ones and their Spawn, but it is less potent against the Great Old Ones themselves. He who hath the five-pointed stone shall find himself able to command all beings who creep, swim, crawl, walk, or fly even to the source from which there is no returning.

In the land of Yhe as in great R'lyeh, in Y'ha-nthlei as in Yoth, in Yuggoth as in Zothique, in N'kai as in K'n-yan, in Kadath-in-the-Cold-Waste, as in the Lake of Hali, in Carcosa as in Ib, it shall have power; but even as the stars wane and grow cold, as the suns die, and the spaces between the stars grow more great, so wanes the power of all things -- of the five-pointed star-stone as of the spells put upon the Great Old Ones by the benign Elder Gods, and there shall come a time as once there was a time, and it shall be shown that:

That is not dead which can eternal lie,
And with strange eons even death may die.
 

"Ride Wit Me"

Ia! Shub Niggurath! Where she at? [8X]

[Chorus]
If you wanna go to R'lyeh wit me
We three-wheelin in the fo' with the elder D's
Oh why do I die this way? (Hey, must be the money!)

If you wanna go where the cult's songs are sung
Black goat in the woods wit a thousand young
Oh why do I die this way? (Hey, must be the money!)


In the club on the late night, feelin yog sothoth
Lookin tryin to spot somethin real nice
Lookin for a Innsmouth shorty hot squamous and horny so that I can take home
(I can take home)
She can be 18 (18) wit an attitude
or a 500 year old sorceror--snotty actin real rude
Asenath, as long as you a thicky thicky thick girl you know that it's on
(Know that it's on)
I peep something comin towards me up the graveyard floor
Shambling and real slow (hey)
Sayin she was peepin and I dig the last nameless tome
So when Nyarlathotep, can we go; how could I tell it no?
Her measurements were 26-25-26
Yellin I like the way you mat your hair
And I like those stylish rags you wear
I like the way the light hit the claws and your saneless stare
And I can see you shamble and boo from way over there...

[deleted for reasons of sanity...]


Yo Yo Yo, Hastur, skizzle mah Carcosan nizzle, G.

Word.
 

My homebrew is set firmly in the Mythos, on another planet with it's own resident Great Old One, with a few additional minor godlings warring with each other and using the mortal races as fodder.
 

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