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Call of Cthulhu - Recommend Me Some Good Adventures

Masks of Nyarlathotep was probably the most fun i ever had running a campaign. Granted though, it is very "pulpish" with ample combat opportunities that might turn some purists off, but for me it was the perfect rollercoaster ride of Indiana Jones vs. the Mythos. Just be prepared for a LONG adventure, it will probably take you a year. Took us even longer than that.
 

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Huh... Interesting to hear that "At Your Door" has been "almost universally panned," because I really quite liked that one. Maybe because of the T.E.D. Klein elements, but probably because when I ran it back in college I had a GREAT time with it.
It's the talking dog, really. And the four-armed horny giantess.
 

Masks gave me a year of enjoyable play. Pulpy, action packed, a bit of mystery, a bit of horror, exotic locales, the first use of a handout other than a piece of paper. I really wish that some of the illustrations that have gone into various editions were still there - the rat box coming to mind.

My third favorite CoC adventure of all time, and it is an excellent third. :) (Walker in the Wastes and Delta Green are my top favorites - and Delta Green is more of a setting than an adventure.)

For Cthulhu's Sake, get it!

The Auld Grump
 

Anything by Pagan Publishing, really. Their Delta Green books are chock-full of amazing detailed info that will spark scenario ideas right and left. The actuals scenarios in them are very good, as well. Don't try to buy them from most eBay sites or such because people charge an arm and a leg for even the non-out-of-print stuff: get them from Pagan Publishing: Home
 

Anything by Pagan Publishing, really. Their Delta Green books are chock-full of amazing detailed info that will spark scenario ideas right and left. The actuals scenarios in them are very good, as well. Don't try to buy them from most eBay sites or such because people charge an arm and a leg for even the non-out-of-print stuff: get them from Pagan Publishing: Home
Yeah, I got the PDF for the upcoming Delta Green supplement last week. :D (I donated to the Fundable drive.)

Nom, nom, nom, nom, nom....

Sadly, much Pagan Publishing material is out of print, and auctions can be the only route. :-S

I remember the shock on the players faces in Walker in the wastes - the characters lost a battle (badly), then woke up in the hospital, finding out that the cultists had brought them there rather than leaving them to die. (They came up with the theory that something had laid eggs in them.... :lol: )

The very, very short adventure Grace Under Pressure is another gem, now out of print.

They even have an entire campaign in which there is no Cthulhu Mythos involvement at all.

I have never been disappointed by them.

The Auld Grump
 

The very, very short adventure Grace Under Pressure is another gem, now out of print.

Grace is one of my all-time favorite convention scenarios ever, along with Biohazard Games' "Deep Sh*t" (which was written by Jeff Barber, who co-wrote Grace with John Tynes: I was able to play Grace with them in 1993 at KULCon 2, and it was a fabulous, multi-media-driven tourney event :D

I have never been disappointed by them.

I agree: even merely average material from Pagan is generally quite good.
 

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