Old Fezziwig
this is a low-flying panic attack
EB3 said:1) Puritan witchhunting party showing up at the village. Some may be hidden cultists? And some hard-core fanatics...
I like this one. Particularly since one of my players has already mentioned that he'd like to play a hard-core Puritan minister. Has some neat potential.
EB3 said:2) Native American (Indian tribe) raiders. Maybe a little combat (ambush) on the party enroute to the village, or maybe the party finds some victems of an indian raid (butchered colonists - good for a few sanity points for the horror). Indian may be fighting the cultists, although with "blood magic" and brutal and indescriminent means (not unlike the witch-hunters).
Given the nature of KP's War, this is a given if I want to keep the historical flavor. I like the last couple comments in there.
I'm pretty excited about the idea, so I sounds like fun, too. Should be a blast if it works out. I liked all your ideas. I'll have to toss them around in my head for a bit to see what I can use. If everything works out as planned, I intend to run the game for two sessions of about 4-5 hours each, so the only catch is trying to make sure that I come in under that time limit. What I may do, as you've suggested being flexible, is write all of these up and use them as needed.
thanks,
Nick
Last edited: