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General Tabletop Discussion
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Called Shots: Aiming at specific body parts rule and discussion.
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<blockquote data-quote="Warmaster Horus" data-source="post: 7111621" data-attributes="member: 6785438"><p>Called shots should also slow you down, since technically you're aiming and the more precise the shot the longer it takes and the tougher it is to make. Having shot several courses of USPSA your standard point of aim is center-mass. It is your fastest, standard shot and should land in an area 6"x11" for best score. However, occluded (target has cover) and head shots are definitely harder to make at speed and require more accuracy. Precision in the heat of competition is different from lining up a shot with no stress, as well.</p><p></p><p>Given this I would lobby that a Called Shot should consume a second attack (for the time needed to aim for a specific location) and increased difficulty to hit (probably a static AC modifier). This means that only classes that get more than one attack per Attack action would get a Called Shot ability and doing so would consume both attacks. Other classes either don't get them or need to use an Attack action in the round before the Called Shot to set it up.</p></blockquote><p></p>
[QUOTE="Warmaster Horus, post: 7111621, member: 6785438"] Called shots should also slow you down, since technically you're aiming and the more precise the shot the longer it takes and the tougher it is to make. Having shot several courses of USPSA your standard point of aim is center-mass. It is your fastest, standard shot and should land in an area 6"x11" for best score. However, occluded (target has cover) and head shots are definitely harder to make at speed and require more accuracy. Precision in the heat of competition is different from lining up a shot with no stress, as well. Given this I would lobby that a Called Shot should consume a second attack (for the time needed to aim for a specific location) and increased difficulty to hit (probably a static AC modifier). This means that only classes that get more than one attack per Attack action would get a Called Shot ability and doing so would consume both attacks. Other classes either don't get them or need to use an Attack action in the round before the Called Shot to set it up. [/QUOTE]
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Called Shots: Aiming at specific body parts rule and discussion.
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