Tokiwong
First Post
Just some random bits of of stuff for an elf setting... well elves being the only playable characters....
Loose Notes
*Single Race Campaign: The elves will be the only playable race in this setting... not sure how many if any subvarieties there will be... but I will try to create a vivid hopefully original world...
*Cosmology: Looking at instead of the Astral Plane, using the Spirit World as a Transitive Plane... the Spirt Realm connects to the Elemental Planes and the Upper and Lower Worlds...
*Deities: There will be two main pantheons, the Current Elven Pantheon and the older Fae Spirits... plus the pantheon of other intelligent yet races...
The spirits of the Fae will be more in tune with the Spirits out of the book The Shaman's Handbook by Green Ronin... the Elven Pantheon will be loose... and the rest will be as needed...
*Tone: Still undecided...
The Cosmology
Overall Scheme: The Prime Material Plane is for the most part the center of the universe for most of the Aelfar, elves. The elves are the descendents from the more capricious and wilder Fae. The Fae were created in the Dreamscape, in time immemorial by a being simply known as the Dreamer. The Dreamer gave the Fae form and function, and unleashed them into the Dreamscape, Region of Dreams. After Millennia of travels they found the Prime Material Realm. It was a pristine place wholly empty of the abundance of chaos and life that they were used to, and many retreated into the closer and much more amicable Twilight Realm, Plane of Faerie, and for a long time they existed there enjoying the bounties of the strange new realm.
But time flows like a river and soon some of the Fae learned how to survive on the less magical Prime Material Plane, Yerth, and discovered that it was connected to many realms beyond their comprehension. These first colonists were the first of the Aelfar, the Fae who forsake their old ways and began to eke out an existence in the new lands. Beyond Yerth is the ever-present Spirit Realm similar to the Twilight Realm but inhabited by the spirits of the land and not just the Fae. The Spirit Realm was the doorway to distant worlds. The first was the dark and bloody plane of Yetheril, home of the Elder Darkness, and the second was Thessil, abode of the Glowing Light. Beyond these two planes of existence at the edges of the Spirit World were the Elemental Planes; none could fathom what could lie beyond such alien realms…
It was merely 4,000 years by Aelfar reckoning when the first contact with the divine could be recounted. Though one may technically count the Dreamer as a deity it shows neither compassion nor concern for this realm and seems to exist outside of its borders. From the Planes of Yetheril and Thessil lived beings that were simply gods, beings of such power that none would rightfully challenge them.
Loose Notes
*Single Race Campaign: The elves will be the only playable race in this setting... not sure how many if any subvarieties there will be... but I will try to create a vivid hopefully original world...
*Cosmology: Looking at instead of the Astral Plane, using the Spirit World as a Transitive Plane... the Spirt Realm connects to the Elemental Planes and the Upper and Lower Worlds...
*Deities: There will be two main pantheons, the Current Elven Pantheon and the older Fae Spirits... plus the pantheon of other intelligent yet races...
The spirits of the Fae will be more in tune with the Spirits out of the book The Shaman's Handbook by Green Ronin... the Elven Pantheon will be loose... and the rest will be as needed...
*Tone: Still undecided...

The Cosmology
Overall Scheme: The Prime Material Plane is for the most part the center of the universe for most of the Aelfar, elves. The elves are the descendents from the more capricious and wilder Fae. The Fae were created in the Dreamscape, in time immemorial by a being simply known as the Dreamer. The Dreamer gave the Fae form and function, and unleashed them into the Dreamscape, Region of Dreams. After Millennia of travels they found the Prime Material Realm. It was a pristine place wholly empty of the abundance of chaos and life that they were used to, and many retreated into the closer and much more amicable Twilight Realm, Plane of Faerie, and for a long time they existed there enjoying the bounties of the strange new realm.
But time flows like a river and soon some of the Fae learned how to survive on the less magical Prime Material Plane, Yerth, and discovered that it was connected to many realms beyond their comprehension. These first colonists were the first of the Aelfar, the Fae who forsake their old ways and began to eke out an existence in the new lands. Beyond Yerth is the ever-present Spirit Realm similar to the Twilight Realm but inhabited by the spirits of the land and not just the Fae. The Spirit Realm was the doorway to distant worlds. The first was the dark and bloody plane of Yetheril, home of the Elder Darkness, and the second was Thessil, abode of the Glowing Light. Beyond these two planes of existence at the edges of the Spirit World were the Elemental Planes; none could fathom what could lie beyond such alien realms…
It was merely 4,000 years by Aelfar reckoning when the first contact with the divine could be recounted. Though one may technically count the Dreamer as a deity it shows neither compassion nor concern for this realm and seems to exist outside of its borders. From the Planes of Yetheril and Thessil lived beings that were simply gods, beings of such power that none would rightfully challenge them.