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This isn't the premise for a whole campaign as much as an element, but in another thread there was some discussion about "why don't the high level adventurers that surely exist in this world come and save the day?"
So I'm picturing a 1st session in which there's some huge threat, and the PCs are thinking, "How the heck are we supposed to kill that?" (Because, you know, when the DM throws a monster at you, you're supposed to kill it.) Just when things are looking like a certain TPK, a band of really high (EDIT: high level, not high*) adventurers show up. They swagger, they strut, they flash their Legendary magic items.
And then they get eaten.
The PCs now have a chance to escape, but for the rest of the campaign the BBEG is the thing that killed off the last group of heroes.
Anybody ever done that?
*Although, wow, that first version has all kinds of narrative potential.
So I'm picturing a 1st session in which there's some huge threat, and the PCs are thinking, "How the heck are we supposed to kill that?" (Because, you know, when the DM throws a monster at you, you're supposed to kill it.) Just when things are looking like a certain TPK, a band of really high (EDIT: high level, not high*) adventurers show up. They swagger, they strut, they flash their Legendary magic items.
And then they get eaten.
The PCs now have a chance to escape, but for the rest of the campaign the BBEG is the thing that killed off the last group of heroes.
Anybody ever done that?
*Although, wow, that first version has all kinds of narrative potential.