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<blockquote data-quote="Eltern" data-source="post: 2409104" data-attributes="member: 5870"><p>Summer is almost over again, and I will be returning to college this fall. I'm thinking of running a campaign with a few of my friends who haven't played before, but I'd like to minimize work for myself. You know, I have classes and all that, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> So I'm looking for a campaign in a box. One product that I can curl up with and study for a weekend and then be ready to run for the next year or so. </p><p></p><p>I've had a lot of success in the past: Return to the Temple of Elemental Evil and Banewarrens, while at times a bit too dungeon-crawly for my taste, have served me well. I'm considering running one of these again, but I'd like to know what else is out there. </p><p></p><p>I know Age of Worms is just starting, but I'd rather have a full storyline, start to finish, in my hands from the beginning. Shackled City sounds like it could be fun, but I'm leary of too much dungeon crawl and not enough roleplay, and it sounds like it has elements of railroading. The Freeport Trilogy is supposed to be reprinted soon, but I've only heard "It's good," and not much detail other than that. </p><p></p><p>World's Largest Dungeon is right out <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Any other suggestions? I know this is a kind of product that we haven't had a lot since 2e. I would convert an old module path, but that takes work, which as I said I want to minimize. That, and I'm really RP-focused and want to avoid Ye Olde Dungeon Crawl, which a lot of those were. </p><p></p><p>Thanks for the help!</p></blockquote><p></p>
[QUOTE="Eltern, post: 2409104, member: 5870"] Summer is almost over again, and I will be returning to college this fall. I'm thinking of running a campaign with a few of my friends who haven't played before, but I'd like to minimize work for myself. You know, I have classes and all that, too. ;) So I'm looking for a campaign in a box. One product that I can curl up with and study for a weekend and then be ready to run for the next year or so. I've had a lot of success in the past: Return to the Temple of Elemental Evil and Banewarrens, while at times a bit too dungeon-crawly for my taste, have served me well. I'm considering running one of these again, but I'd like to know what else is out there. I know Age of Worms is just starting, but I'd rather have a full storyline, start to finish, in my hands from the beginning. Shackled City sounds like it could be fun, but I'm leary of too much dungeon crawl and not enough roleplay, and it sounds like it has elements of railroading. The Freeport Trilogy is supposed to be reprinted soon, but I've only heard "It's good," and not much detail other than that. World's Largest Dungeon is right out :p Any other suggestions? I know this is a kind of product that we haven't had a lot since 2e. I would convert an old module path, but that takes work, which as I said I want to minimize. That, and I'm really RP-focused and want to avoid Ye Olde Dungeon Crawl, which a lot of those were. Thanks for the help! [/QUOTE]
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