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<blockquote data-quote="Brakkart" data-source="post: 2410551" data-attributes="member: 19617"><p>I'll give another vote for the Freeport trilogy, especially now that its been revised for 3.5. The mini-saga has everything really, a few small dungeons to explore (with good variety, a sunken temple, pirate caves, basement cult lair, giant lighthouse), plenty of intrigue (especially in part 3 what with the Lords Ball to attend), a truly diabolical plot and snakemen galore (gotta love snakemen). It is also very easy to add too. I ran the Freeport adventure from Dungeon #107 as a prelude to the trilogy itself, and added in numerous characters from the Denizens of Freeport book (most notably the beer swilling wenching paladin with a Rhinoceros bonded mount, and the grossly fat halfling woman who made a deal with the devil for immortality, but has to eat something she's never tried before every month to keep him from claiing her soul. One of my party got rather queasy when she started asking about whether they could keep the brains of any snakemen they killed, as she would like to try them jellied *grins*). While the trilogy stands alone just fine, a lot more can be made of it if you have the Freeport: City of Adventure book also. </p><p></p><p>And if you need a longer campaign both the pdf adventure Vengeance in Freeport as well as an adventure in the book Tales of Freeport will serve well to build on the events of the trilogy itself.</p><p></p><p>Plus pirates, evil cults, madness, snakemen and more pirates. Whats not to love?</p></blockquote><p></p>
[QUOTE="Brakkart, post: 2410551, member: 19617"] I'll give another vote for the Freeport trilogy, especially now that its been revised for 3.5. The mini-saga has everything really, a few small dungeons to explore (with good variety, a sunken temple, pirate caves, basement cult lair, giant lighthouse), plenty of intrigue (especially in part 3 what with the Lords Ball to attend), a truly diabolical plot and snakemen galore (gotta love snakemen). It is also very easy to add too. I ran the Freeport adventure from Dungeon #107 as a prelude to the trilogy itself, and added in numerous characters from the Denizens of Freeport book (most notably the beer swilling wenching paladin with a Rhinoceros bonded mount, and the grossly fat halfling woman who made a deal with the devil for immortality, but has to eat something she's never tried before every month to keep him from claiing her soul. One of my party got rather queasy when she started asking about whether they could keep the brains of any snakemen they killed, as she would like to try them jellied *grins*). While the trilogy stands alone just fine, a lot more can be made of it if you have the Freeport: City of Adventure book also. And if you need a longer campaign both the pdf adventure Vengeance in Freeport as well as an adventure in the book Tales of Freeport will serve well to build on the events of the trilogy itself. Plus pirates, evil cults, madness, snakemen and more pirates. Whats not to love? [/QUOTE]
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