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[CAMPAIGN] Out of the Abyss [SPOILERS]
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<blockquote data-quote="Celtavian" data-source="post: 7074027" data-attributes="member: 5834"><p>Campaign ended again. We're all bored of 5E. I made the monsters stronger and the game more challenging, that helped a bit. We found the game to be very repetitive without much to look forward to as far as additional material to make the game more interesting. We were doing much the same thing at 3rd or 4th level as we were doing at 14th level. Strategic complexity was lacking. No real back and forth between players and DMs devising strategies to win. Game didn't feel dangerous. Missing a save didn't mean much except you had to save again next round most of the time. Everything was about damage, which made a few select abilities like smiting or gaining an additional attack the most worthwhile abilities, basically anything that upped damage. I still felt it was a better game than 4E. I guess after all these years playing D&D, we're not looking to go back to Basic D&D. It's too bad. I was really hoping D&D would be my main game again. I need to look for something with more material to make things interesting.</p><p></p><p>Feel free to use whatever is posted in this thread for your campaigns. Have fun gaming. C'ya next time D&D puts out a game that keeps me interested.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 7074027, member: 5834"] Campaign ended again. We're all bored of 5E. I made the monsters stronger and the game more challenging, that helped a bit. We found the game to be very repetitive without much to look forward to as far as additional material to make the game more interesting. We were doing much the same thing at 3rd or 4th level as we were doing at 14th level. Strategic complexity was lacking. No real back and forth between players and DMs devising strategies to win. Game didn't feel dangerous. Missing a save didn't mean much except you had to save again next round most of the time. Everything was about damage, which made a few select abilities like smiting or gaining an additional attack the most worthwhile abilities, basically anything that upped damage. I still felt it was a better game than 4E. I guess after all these years playing D&D, we're not looking to go back to Basic D&D. It's too bad. I was really hoping D&D would be my main game again. I need to look for something with more material to make things interesting. Feel free to use whatever is posted in this thread for your campaigns. Have fun gaming. C'ya next time D&D puts out a game that keeps me interested. [/QUOTE]
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[CAMPAIGN] Out of the Abyss [SPOILERS]
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