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Community
General Tabletop Discussion
*Dungeons & Dragons
Campaign worlds: fluff crunch or canon?
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<blockquote data-quote="Coroc" data-source="post: 7862079" data-attributes="member: 6895991"><p>While Wotc has brought out some stuff for classic campaign worlds other than FR, some unexpected new things like Ravnica, some material which has been received mostly positive like CoS, some other stuff like Eberron seems to be controversial.</p><p></p><p>Here is my question:</p><p></p><p>What do you expect most from new setting material?</p><p></p><p>A complete description of the world aka boxed set which allows someone new to this specific campaign world to get enough knowledge without any previous material to run a campaign there?</p><p></p><p>Rule conversions which take into account the signature quirks of former editions which made this setting different fromstandard material?</p><p></p><p>A continuation of the established plotline with an adventure path?</p><p></p><p></p><p>In short: Do you want fluff, crunch or canon?</p></blockquote><p></p>
[QUOTE="Coroc, post: 7862079, member: 6895991"] While Wotc has brought out some stuff for classic campaign worlds other than FR, some unexpected new things like Ravnica, some material which has been received mostly positive like CoS, some other stuff like Eberron seems to be controversial. Here is my question: What do you expect most from new setting material? A complete description of the world aka boxed set which allows someone new to this specific campaign world to get enough knowledge without any previous material to run a campaign there? Rule conversions which take into account the signature quirks of former editions which made this setting different fromstandard material? A continuation of the established plotline with an adventure path? In short: Do you want fluff, crunch or canon? [/QUOTE]
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Campaign worlds: fluff crunch or canon?
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