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<blockquote data-quote="Eccles" data-source="post: 5626478" data-attributes="member: 5675"><p>16th July</p><p></p><p>We return to the Golden Griffon Inn… having foiled the assassin’s plan, she makes good her escape flittering through a window and leaping an astonishing distance across the street and scrabbles over the rooftops and out of sight. Kain stops on the balcony judging the distance between the balcony and the nearest roof and quickly dismissing it while Ruby slithers over the balcony to the ground intent to give chase but stops as her new eyes and ears pick out two groups of men running towards the hotel, the cry if “Surrender, Assassins!” breaks the silence, with a gulp the blood splattered rogue back peddles up the wall and over the side. Inside our hotel suite everyone is busy cramming their possessions into sacks and bags and we decide a hasty retreat through the pubs back exit is in order.</p><p></p><p>Sticking to the alleyways we manage to make it through most of the city as we travel to one of the side gates hoping to slip through before they’re shut and locked. Up ahead we spy a large patrol wandering about “We’ve heard reports of people breaking curfew” barks their commander “keep your eyes peeled lads!” We attempt to circumvent them by going over some of the lower level houses in the area, but are sadly spotted and so begins a rambling battle around the houses as we try to reach the gates.</p><p></p><p>Highlights:</p><p></p><p>* Lembit using his selection of weird totem animals to summon a giant frog atop another building to distract the guards, however they are pulled back into line by their commander reassuring them in boisterous tone that “there’s no such thing as giant frogs soldier!”</p><p></p><p>* The commanders order to “get up on those roof’s and shoot em down!” is soon ignored after a cry of “its bloody slippery up ‘ere sarge” follow by one of them falling off and breaking his leg.</p><p></p><p>* Ruby receives a severe beating by a prelate summoning a celestial hammer that happily sits in the air bashing her over the head, until she too gets off of the roofs.</p><p></p><p>* Silas surprised everyone, most noticeably one of the guards as he phases like a ghost through several buildings to appear behind someone and smites them with hellish fury!</p><p></p><p>By the time we get close to the gates another patrol is closing fast on the area and they appear to have a Sphinx with them, Silas and Ruby manage to escape through the main gates leaving Cricket, Kain and Lembit still a few streets away. The Sphinx manages to give Cricket quite a mauling before he manages to stagger away and run through the gates as fast as his legs will take him. Kain and Lembit however decide they won’t make it passed that many guards and duck into a nearby tavern locking the little side door behind them.</p><p></p><p>A few moments of waiting and a few distractions caused by Lembits Impish familiar Blarney (knocking over bins and enraging sleeping mules in their stables) causes enough of a commotion that the pair can escape, blitzing passed the few remaining guardsmen. A “pssst!” draws their attention to their comrades hiding in a ditch not too far from the gates. With our escape complete we now are at a slight loss with what to do, especially as we’re barely yards from the city walls and have no immediate transportation. However fate smiles and Lembit spies a light flashing at regular intervals, we slip over to investigate and find a cloaked man near a copse of trees with a collection of horses “you must leave at once, head for Gallows land, he’ll be able to help!” we waste no time mounting up and fleeing as signal horns start coming from the city walls.</p><p></p><p>With seventy miles to go until we reach Gallows land we have a bit of a trek ahead of us and its not long before we spy a patrol following, slowly gaining ground as our horses begin to tire.</p><p></p><p>Thanks to some quick thinking from Ruby we do manage to lose them in one of the regions denser forest, finding a small hollow to spend the night in away from prying eyes. However the patrol didn’t</p><p></p><p>give up that easy and once again manages to make it onto our trail as we gallop for Gallows land, and with one of the border forts in sight the patrol behind takes the whip to their horses and our hopes of reaching it without a fight are dashed.</p><p></p><p>Highlights:</p><p></p><p>* Lembit scores the first significant action in the fight using his newly found blood magic to rain down a blood pulse, covering fought of the knights in sticky cursed blood which causes them to come to a halt rather than release the curse of the blood!</p><p></p><p>* However their back up choice involved shooting at him with heavy crossbows which hurt… a lot!</p><p></p><p>* Ruby scores a second cheer for our side, her Jinxed arrow sails through the air hitting one of the knights, causing him to fall off of his horse when he fumbles his crossbow shot.</p><p></p><p>* Kain and Cricket prepare to receive the now much stunted cavalry charge while Silas rains fiery death upon the sphinx that tailed the patrol, bringing it crashing to the ground with the Chains of Levistus!</p><p></p><p>A group of knights do ride out from Gallows Fort, but by the time they reach us we have the matter well in hand; they manage to pepper the last rider with bolts from their crossbows as he tries to ride away. We meet the commander of the knights a dwarf who riders in full human sized plate mail as a distraction, he calls for a small ladder and one of his subordinates helps him dismount. When we tell him of our plight he agrees to escort us personally to Gallows Fend, capital and seat of Lord Gallow.</p><p></p><p>On our journey the dwarf entertains us with many tales of the battles he’s fought in to keep the Ragesians from this land, like his lord he has no interest in “rolling over and letting those buzzard just waltz in here!” and seems to be eagerly looking forward to them coming over the border (which is a little shocking seeing as it will be some forty thousand of them!)</p><p></p><p>We close this week’s tale with us just spying the city come fortress of Gallows Fend in the distance, nestled between the mountains.</p></blockquote><p></p>
[QUOTE="Eccles, post: 5626478, member: 5675"] 16th July We return to the Golden Griffon Inn… having foiled the assassin’s plan, she makes good her escape flittering through a window and leaping an astonishing distance across the street and scrabbles over the rooftops and out of sight. Kain stops on the balcony judging the distance between the balcony and the nearest roof and quickly dismissing it while Ruby slithers over the balcony to the ground intent to give chase but stops as her new eyes and ears pick out two groups of men running towards the hotel, the cry if “Surrender, Assassins!” breaks the silence, with a gulp the blood splattered rogue back peddles up the wall and over the side. Inside our hotel suite everyone is busy cramming their possessions into sacks and bags and we decide a hasty retreat through the pubs back exit is in order. Sticking to the alleyways we manage to make it through most of the city as we travel to one of the side gates hoping to slip through before they’re shut and locked. Up ahead we spy a large patrol wandering about “We’ve heard reports of people breaking curfew” barks their commander “keep your eyes peeled lads!” We attempt to circumvent them by going over some of the lower level houses in the area, but are sadly spotted and so begins a rambling battle around the houses as we try to reach the gates. Highlights: * Lembit using his selection of weird totem animals to summon a giant frog atop another building to distract the guards, however they are pulled back into line by their commander reassuring them in boisterous tone that “there’s no such thing as giant frogs soldier!” * The commanders order to “get up on those roof’s and shoot em down!” is soon ignored after a cry of “its bloody slippery up ‘ere sarge” follow by one of them falling off and breaking his leg. * Ruby receives a severe beating by a prelate summoning a celestial hammer that happily sits in the air bashing her over the head, until she too gets off of the roofs. * Silas surprised everyone, most noticeably one of the guards as he phases like a ghost through several buildings to appear behind someone and smites them with hellish fury! By the time we get close to the gates another patrol is closing fast on the area and they appear to have a Sphinx with them, Silas and Ruby manage to escape through the main gates leaving Cricket, Kain and Lembit still a few streets away. The Sphinx manages to give Cricket quite a mauling before he manages to stagger away and run through the gates as fast as his legs will take him. Kain and Lembit however decide they won’t make it passed that many guards and duck into a nearby tavern locking the little side door behind them. A few moments of waiting and a few distractions caused by Lembits Impish familiar Blarney (knocking over bins and enraging sleeping mules in their stables) causes enough of a commotion that the pair can escape, blitzing passed the few remaining guardsmen. A “pssst!” draws their attention to their comrades hiding in a ditch not too far from the gates. With our escape complete we now are at a slight loss with what to do, especially as we’re barely yards from the city walls and have no immediate transportation. However fate smiles and Lembit spies a light flashing at regular intervals, we slip over to investigate and find a cloaked man near a copse of trees with a collection of horses “you must leave at once, head for Gallows land, he’ll be able to help!” we waste no time mounting up and fleeing as signal horns start coming from the city walls. With seventy miles to go until we reach Gallows land we have a bit of a trek ahead of us and its not long before we spy a patrol following, slowly gaining ground as our horses begin to tire. Thanks to some quick thinking from Ruby we do manage to lose them in one of the regions denser forest, finding a small hollow to spend the night in away from prying eyes. However the patrol didn’t give up that easy and once again manages to make it onto our trail as we gallop for Gallows land, and with one of the border forts in sight the patrol behind takes the whip to their horses and our hopes of reaching it without a fight are dashed. Highlights: * Lembit scores the first significant action in the fight using his newly found blood magic to rain down a blood pulse, covering fought of the knights in sticky cursed blood which causes them to come to a halt rather than release the curse of the blood! * However their back up choice involved shooting at him with heavy crossbows which hurt… a lot! * Ruby scores a second cheer for our side, her Jinxed arrow sails through the air hitting one of the knights, causing him to fall off of his horse when he fumbles his crossbow shot. * Kain and Cricket prepare to receive the now much stunted cavalry charge while Silas rains fiery death upon the sphinx that tailed the patrol, bringing it crashing to the ground with the Chains of Levistus! A group of knights do ride out from Gallows Fort, but by the time they reach us we have the matter well in hand; they manage to pepper the last rider with bolts from their crossbows as he tries to ride away. We meet the commander of the knights a dwarf who riders in full human sized plate mail as a distraction, he calls for a small ladder and one of his subordinates helps him dismount. When we tell him of our plight he agrees to escort us personally to Gallows Fend, capital and seat of Lord Gallow. On our journey the dwarf entertains us with many tales of the battles he’s fought in to keep the Ragesians from this land, like his lord he has no interest in “rolling over and letting those buzzard just waltz in here!” and seems to be eagerly looking forward to them coming over the border (which is a little shocking seeing as it will be some forty thousand of them!) We close this week’s tale with us just spying the city come fortress of Gallows Fend in the distance, nestled between the mountains. [/QUOTE]
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