Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can a dead character be healed by RAW? (Forked Thread: Bloodied vs. Dying)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="N0Man" data-source="post: 4846970" data-attributes="member: 64066"><p>I really want to throw in my support on this statement.</p><p></p><p>I can't tell you how many times the games from an otherwise good DM's have become tedious and frustrating because the DM arbitrary restrictions on players (that were more restrictive than the basic rules) for the sake of "realism".</p><p></p><p>I remember vividly house rules like:</p><p></p><p><strong>DM</strong>: "Just leveling and getting new spells, feats, and skills automatically is too unrealistic. Everyone will have to receive training through the course of adventures in order to train ranks in the skills and feats you want, and you will have to have access of places of research to learn new spells... "</p><p><strong></strong></p><p><strong>Player</strong>: "But... this adventure is mostly nothing but swamps and jungles in a kingdom where Arcane magic is forbidden by law... I'm level 3 now and I'm still stuck using the same spells I started with at level 1!"</p><p></p><p>Or...</p><p></p><p><strong>DM</strong>: "My world has wild magic and dead magic zones, where your arcane spells may act differently or not at all. You won't be able to automatically no when you're in such a zone, but you might sense it, depending on the secret roll I make."</p><p></p><p><strong>Player</strong>: "Great... but why aren't there dead zones where the prayers can't be heard by clerics, or where shields magically don't work for fighters?"</p><p></p><p><strong>DM</strong>: That's just how arcane magic is, it's unpredictable and mysterious."</p></blockquote><p></p>
[QUOTE="N0Man, post: 4846970, member: 64066"] I really want to throw in my support on this statement. I can't tell you how many times the games from an otherwise good DM's have become tedious and frustrating because the DM arbitrary restrictions on players (that were more restrictive than the basic rules) for the sake of "realism". I remember vividly house rules like: [B]DM[/B]: "Just leveling and getting new spells, feats, and skills automatically is too unrealistic. Everyone will have to receive training through the course of adventures in order to train ranks in the skills and feats you want, and you will have to have access of places of research to learn new spells... " [B] Player[/B]: "But... this adventure is mostly nothing but swamps and jungles in a kingdom where Arcane magic is forbidden by law... I'm level 3 now and I'm still stuck using the same spells I started with at level 1!" Or... [B]DM[/B]: "My world has wild magic and dead magic zones, where your arcane spells may act differently or not at all. You won't be able to automatically no when you're in such a zone, but you might sense it, depending on the secret roll I make." [B]Player[/B]: "Great... but why aren't there dead zones where the prayers can't be heard by clerics, or where shields magically don't work for fighters?" [B]DM[/B]: That's just how arcane magic is, it's unpredictable and mysterious." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can a dead character be healed by RAW? (Forked Thread: Bloodied vs. Dying)
Top