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General Tabletop Discussion
*Pathfinder & Starfinder
Can a DM expose a vampire character to sunlight with combat actions?
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<blockquote data-quote="eamon" data-source="post: 5559916" data-attributes="member: 51942"><p>Hmm, I don't know - I don't thing it's reasonable for a thievery check to steal something that's firmly attached in just one standard action. Somebody intentionally undressing sounds like it'd be steep for a standard action. Another creature doing that to them, while escaping notice for long enough to pull it off...?</p><p></p><p>I'd say no.</p><p></p><p>Coup de grace sounds like a better option; or turn it into a unique plot power.</p><p></p><p>E.g. have the party encounter a blink-thief; a thief that teleports short distances, until at some point he teleports <em>you </em>a short distance, but (with thievery check) somehow your sword didn't go along for the ride, what the.... !!! If introduced as an exceptional ability, it's easier to believe. And if later on such an ability happens to be used against the vampire; that's perfectly reasonable.</p><p></p><p>Stealing stuff <em>easily </em>is in general problematic; so I'd be careful here. After all, PC's (on others) are very dependent on gear - it's not just the vampire, it's everyone. And there are believability issues - if you can do that so easily, right under a seasoned, buttoned-down adventurer's nose, why isn't it happening <em>all the time</em>? So, that's why I'd avoid making it something normal that joe shmoe could imitate - keep it firmly in DM plot-hook territory.</p></blockquote><p></p>
[QUOTE="eamon, post: 5559916, member: 51942"] Hmm, I don't know - I don't thing it's reasonable for a thievery check to steal something that's firmly attached in just one standard action. Somebody intentionally undressing sounds like it'd be steep for a standard action. Another creature doing that to them, while escaping notice for long enough to pull it off...? I'd say no. Coup de grace sounds like a better option; or turn it into a unique plot power. E.g. have the party encounter a blink-thief; a thief that teleports short distances, until at some point he teleports [I]you [/I]a short distance, but (with thievery check) somehow your sword didn't go along for the ride, what the.... !!! If introduced as an exceptional ability, it's easier to believe. And if later on such an ability happens to be used against the vampire; that's perfectly reasonable. Stealing stuff [I]easily [/I]is in general problematic; so I'd be careful here. After all, PC's (on others) are very dependent on gear - it's not just the vampire, it's everyone. And there are believability issues - if you can do that so easily, right under a seasoned, buttoned-down adventurer's nose, why isn't it happening [I]all the time[/I]? So, that's why I'd avoid making it something normal that joe shmoe could imitate - keep it firmly in DM plot-hook territory. [/QUOTE]
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Can a DM expose a vampire character to sunlight with combat actions?
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