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General Tabletop Discussion
*Pathfinder & Starfinder
Can a DM expose a vampire character to sunlight with combat actions?
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<blockquote data-quote="Saracenus" data-source="post: 5563780" data-attributes="member: 47839"><p>I think the problem with trying expose a PC vamp to sunlight with page 42 rules is that the sunlight exposure damage comes at the end of the PC vamp's turn.</p><p></p><p>So, as the DM I make something up on the fly (that is cool and makes sense, not just to be an ass) and now the vampire is exposed. All I have done is impacted the action economy vamp. By DM fiat the vamp uses either a standard, move, or minor (depending on the DMs whim) to put his protection back up. Is that really as effective as just using the monster's powers?</p><p></p><p>You could get a little more "creative" and have the Monster make touch attack and if they succeed they can make an opposed thievery check vs reflex to mess up the covering item so that the vamp cannot fix it until the end of your monster's next turn (thus the vamp is going to take damage once, unless a friend covers them up or the vamp can find cover from sunlight on the battlefield). At higher levels you could do it as save ends and possibly get more than one round.</p><p></p><p>In any case once you start attacking worn/held items, expect it to come back on you when players start using it to their advantage as well.</p></blockquote><p></p>
[QUOTE="Saracenus, post: 5563780, member: 47839"] I think the problem with trying expose a PC vamp to sunlight with page 42 rules is that the sunlight exposure damage comes at the end of the PC vamp's turn. So, as the DM I make something up on the fly (that is cool and makes sense, not just to be an ass) and now the vampire is exposed. All I have done is impacted the action economy vamp. By DM fiat the vamp uses either a standard, move, or minor (depending on the DMs whim) to put his protection back up. Is that really as effective as just using the monster's powers? You could get a little more "creative" and have the Monster make touch attack and if they succeed they can make an opposed thievery check vs reflex to mess up the covering item so that the vamp cannot fix it until the end of your monster's next turn (thus the vamp is going to take damage once, unless a friend covers them up or the vamp can find cover from sunlight on the battlefield). At higher levels you could do it as save ends and possibly get more than one round. In any case once you start attacking worn/held items, expect it to come back on you when players start using it to their advantage as well. [/QUOTE]
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Can a DM expose a vampire character to sunlight with combat actions?
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