I'm trying to design an encounter where twelve orcs straight from the MM (that is, 1HD), attack a party of 17th level characters. (Don't ask why.)
I know the party is going to mop the floor with the orcs, but that's okay. I just want the orcs to live for at least a round so every PC can act at least once. Ideally, the orcs would get to act as well (although they are going to be ineffective).
But some spells like Holy Word will end the orcs day flat. Any orcs within 40' simply die.
I'm willing to give the orcs a slightly higher level leader (like say 3rd) and maybe a 1st level shaman or something. But they should be built like a party that you might encounter at lower levels.
I know the party is going to mop the floor with the orcs, but that's okay. I just want the orcs to live for at least a round so every PC can act at least once. Ideally, the orcs would get to act as well (although they are going to be ineffective).
But some spells like Holy Word will end the orcs day flat. Any orcs within 40' simply die.
I'm willing to give the orcs a slightly higher level leader (like say 3rd) and maybe a 1st level shaman or something. But they should be built like a party that you might encounter at lower levels.