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General Tabletop Discussion
*Dungeons & Dragons
Can A Spell Caster Out Damage a Martial Consistently?
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<blockquote data-quote="ECMO3" data-source="post: 9587453" data-attributes="member: 7030563"><p>Yeah a Rogue is going to have most of its capability as long as no one casts dispel magic on it, but it won't be able to use cunning strike or anything else that requires a save against an enemy with truesight.</p><p></p><p>Mass Suggestion will not work. The Rogue has proficiency against that save, and even if he fails it, he can take 20 on it and there is a good chance at that level he has Mage Slayer feat too, giving him a legendary resistance as well. You will need at least 3 slots (and 3 rounds) to land mass suggestion on a 20th level Rogue, and probably more like 5. If it is as easy to hide as you think he will be doing that 10d6 to YOU every one of those rounds ..... scratch that, he will do 4d6 and knock you unconscious instead.</p><p></p><p>Which brings me to my last point: A Rogue will not be able to reliably hide at 20th level without some other sort of gear. Successful hiding now causes the Invisible condition but many (most?) of the enemies you face will have blindsight or truesight at this level and will cancel this condition. He always can use steady aim though.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9587453, member: 7030563"] Yeah a Rogue is going to have most of its capability as long as no one casts dispel magic on it, but it won't be able to use cunning strike or anything else that requires a save against an enemy with truesight. Mass Suggestion will not work. The Rogue has proficiency against that save, and even if he fails it, he can take 20 on it and there is a good chance at that level he has Mage Slayer feat too, giving him a legendary resistance as well. You will need at least 3 slots (and 3 rounds) to land mass suggestion on a 20th level Rogue, and probably more like 5. If it is as easy to hide as you think he will be doing that 10d6 to YOU every one of those rounds ..... scratch that, he will do 4d6 and knock you unconscious instead. Which brings me to my last point: A Rogue will not be able to reliably hide at 20th level without some other sort of gear. Successful hiding now causes the Invisible condition but many (most?) of the enemies you face will have blindsight or truesight at this level and will cancel this condition. He always can use steady aim though. [/QUOTE]
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Can A Spell Caster Out Damage a Martial Consistently?
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