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General Tabletop Discussion
*Dungeons & Dragons
Can A Spell Caster Out Damage a Martial Consistently?
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<blockquote data-quote="Ashrym" data-source="post: 9588195" data-attributes="member: 6750235"><p>Control weather is also a concentration spell, requires gradual increases, doesn't last as long as the required time to cast simulacrum, and there's still no guarantee a wizard has control weather in their spell books. They select 4 or 5 of the 13 options while leveling up and the rest still need to be found.</p><p></p><p>If we have one wizard spending all that time on simulacrum, another wizard supporting the first with control weather to sustain the duration, and the rogue sitting there waiting to be copied for 12+ hours then I have to question how much damage this group has lost in the meantime compared to a fighter, barbarian, and monk spending that time on other activities.</p><p></p><p></p><p></p><p>I'd want the party with the rogue. Traps and other hazards can eat through spell slot resources that the rogue's skill benefits can handle and that group can cover a lot of their own healing. There's no guarantee the spellcasters have appropriate spells to deal with the obstacles or will have the resources left at the end of the adventure to complete it.</p><p></p><p>Team B has poor sustainable damage without finite resource expenditure.</p><p></p><p>Team A has more short rest recovery instead and less reliance on a finite resource. Why would I want to take a group that mostly prepares for the event when they're going in blind and cannot prepare the same for the event?</p><p></p><p>I don't think this was a gotcha. ;-)</p><p></p><p></p><p></p><p>But we're playing with rules. Bastions are the rules to which you refer and those are defined in the DMG. </p><p></p><p></p><p></p><p>Or give them the opportunity to be creative and see what they come up with.</p><p></p><p></p><p></p><p>Except I'll still stan reliable talent. Protection from low rolls drastically increases the success rate on making those checks. It's definitely not casting wish, but I cannot badmouth that ability.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 9588195, member: 6750235"] Control weather is also a concentration spell, requires gradual increases, doesn't last as long as the required time to cast simulacrum, and there's still no guarantee a wizard has control weather in their spell books. They select 4 or 5 of the 13 options while leveling up and the rest still need to be found. If we have one wizard spending all that time on simulacrum, another wizard supporting the first with control weather to sustain the duration, and the rogue sitting there waiting to be copied for 12+ hours then I have to question how much damage this group has lost in the meantime compared to a fighter, barbarian, and monk spending that time on other activities. I'd want the party with the rogue. Traps and other hazards can eat through spell slot resources that the rogue's skill benefits can handle and that group can cover a lot of their own healing. There's no guarantee the spellcasters have appropriate spells to deal with the obstacles or will have the resources left at the end of the adventure to complete it. Team B has poor sustainable damage without finite resource expenditure. Team A has more short rest recovery instead and less reliance on a finite resource. Why would I want to take a group that mostly prepares for the event when they're going in blind and cannot prepare the same for the event? I don't think this was a gotcha. ;-) But we're playing with rules. Bastions are the rules to which you refer and those are defined in the DMG. Or give them the opportunity to be creative and see what they come up with. Except I'll still stan reliable talent. Protection from low rolls drastically increases the success rate on making those checks. It's definitely not casting wish, but I cannot badmouth that ability. [/QUOTE]
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Can A Spell Caster Out Damage a Martial Consistently?
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