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General Tabletop Discussion
*Dungeons & Dragons
Can A Spell Caster Out Damage a Martial Consistently?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9588561" data-attributes="member: 6790260"><p>How is it not? I showed that you could functionally double or more your total HP, while having (with Blade Ward) 20-23 AC.</p><p></p><p></p><p>See post #93. Also, things like weapon attack cantrips, <em>chromatic orb</em> (3d8 flexible-type single-target damage with a 1st level spell, Wizard/Sorcerer), <em>ice knife</em> (slightly worse, but AoE, and available to Druids), <em>burning hands</em> (same as <em>chromatic orb</em> but fixed-type and AoE), <em>guiding bolt</em> (Cleric, Radiant, also acts as a self-buff in the right conditions). For 2nd level spells, you've already mentioned <em>scorching ray</em>, and I got lots of good use out of <em>flaming sphere</em>. <em>Heat metal</em> is conditional but powerful when it applies ("cook & book"). Cleric's <em>spiritual weapon</em> basically lets you conjure up a pre-5th level Fighter for free.</p><p></p><p>There are options. Not all of them will work with the uber-tank Bladesinger build I mentioned, so don't interpret this as blending all of those things together. Just saying, it's not like casters are somehow totally beholden to martial characters to do damage...<em>especially</em> at levels 1-4, when nobody has Extra Attack yet.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9588561, member: 6790260"] How is it not? I showed that you could functionally double or more your total HP, while having (with Blade Ward) 20-23 AC. See post #93. Also, things like weapon attack cantrips, [I]chromatic orb[/I] (3d8 flexible-type single-target damage with a 1st level spell, Wizard/Sorcerer), [I]ice knife[/I] (slightly worse, but AoE, and available to Druids), [I]burning hands[/I] (same as [I]chromatic orb[/I] but fixed-type and AoE), [I]guiding bolt[/I] (Cleric, Radiant, also acts as a self-buff in the right conditions). For 2nd level spells, you've already mentioned [I]scorching ray[/I], and I got lots of good use out of [I]flaming sphere[/I]. [I]Heat metal[/I] is conditional but powerful when it applies ("cook & book"). Cleric's [I]spiritual weapon[/I] basically lets you conjure up a pre-5th level Fighter for free. There are options. Not all of them will work with the uber-tank Bladesinger build I mentioned, so don't interpret this as blending all of those things together. Just saying, it's not like casters are somehow totally beholden to martial characters to do damage...[I]especially[/I] at levels 1-4, when nobody has Extra Attack yet. [/QUOTE]
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Can A Spell Caster Out Damage a Martial Consistently?
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