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Can A Spell Caster Out Damage a Martial Consistently?
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<blockquote data-quote="Ashrym" data-source="post: 9658082" data-attributes="member: 6750235"><p>The concern I have with crunching numbers like that is the assumption that everyone takes a long rest just because the spell casters want to take a long rest. I think that's a silly assumption.</p><p></p><p>If the party can ignore the better part of the 24 hour cycle required to benefit from 8 hours of long resting then other classes can fit in as many short rests as they want within that time frame until they also need to take a long rest.</p><p></p><p>Spellcasters waiting out the day until they can long rest again are doing zero damage in the meantime. Not waiting out the day and continuing to adventure because other classes can keep playing is continuing to do damage. Resting to recover spell slots is not something we can label as consistent damage if it's based on nova casting over shorter time frames.</p><p></p><p>In the groups I played with we played through the adventuring day. Spellcasters were cautious using spells in case they ran out of slots; and if they did then they used cantrip, rituals, and magic items. The adventure didn't pause for them. The only place I've every experienced 5MWD is in online discussions.</p><p></p><p></p><p></p><p>I appreciate concentration. It was a step in the right direction to keep spellcasters more reasonable than 3.x casters along with removing caster level from most spells and less spell slots with which to cast. Monster hit point inflation also curbed casters a bit from a different angle.</p><p></p><p>3ed did favor casters a lot more.</p><p></p><p></p><p></p><p>I don't know how ECOM3 has time to play all those characters to those levels.</p><p></p><p>I've played short campaigns that start at higher levels and the luxury of skipping lower level grown pains makes building the character different from having to play through those levels as well. When I play a long term campaign from 1st level it usually takes well over a year and closer to two years to get to 20th level playing weekly. I play to those levels but it takes a long time to get there.</p><p></p><p>A person would have to level up almost every session to get to 20th level in six months playing weekly.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 9658082, member: 6750235"] The concern I have with crunching numbers like that is the assumption that everyone takes a long rest just because the spell casters want to take a long rest. I think that's a silly assumption. If the party can ignore the better part of the 24 hour cycle required to benefit from 8 hours of long resting then other classes can fit in as many short rests as they want within that time frame until they also need to take a long rest. Spellcasters waiting out the day until they can long rest again are doing zero damage in the meantime. Not waiting out the day and continuing to adventure because other classes can keep playing is continuing to do damage. Resting to recover spell slots is not something we can label as consistent damage if it's based on nova casting over shorter time frames. In the groups I played with we played through the adventuring day. Spellcasters were cautious using spells in case they ran out of slots; and if they did then they used cantrip, rituals, and magic items. The adventure didn't pause for them. The only place I've every experienced 5MWD is in online discussions. I appreciate concentration. It was a step in the right direction to keep spellcasters more reasonable than 3.x casters along with removing caster level from most spells and less spell slots with which to cast. Monster hit point inflation also curbed casters a bit from a different angle. 3ed did favor casters a lot more. I don't know how ECOM3 has time to play all those characters to those levels. I've played short campaigns that start at higher levels and the luxury of skipping lower level grown pains makes building the character different from having to play through those levels as well. When I play a long term campaign from 1st level it usually takes well over a year and closer to two years to get to 20th level playing weekly. I play to those levels but it takes a long time to get there. A person would have to level up almost every session to get to 20th level in six months playing weekly. [/QUOTE]
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