Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Can A Spell Caster Out Damage a Martial Consistently?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9661774" data-attributes="member: 6790260"><p>I was using reference material (repeated in multiple places) which referred to this as "DPR", not as the other. If they used the term wrongly, I apologize, but I went with what I found.</p><p></p><p><em>Even still</em>, this party should be facing...y'know...CR 5 or higher opponents some of the time. And they should <em>probably</em> be getting more than five encounters between long rests at least some of the time. And, and, and.</p><p></p><p>So, okay, sure--I made <em>one</em> possible, debatable, error that might bias things against the potions. I then intentionally dropped the damage by 10% already, AND allowed for it to be split across multiple days.</p><p></p><p><em>It still isn't enough</em>. I stand by my argument. Unless and until someone is willing to crunch numbers in a way that is clearly NOT biased favorably toward the claims being made, I am quite comfortable saying that the data <em>does not</em> support the claim that having a stash of 30 potions on hand is "plenty"--if the group is in fact actually running the game the way the designers designed it.</p><p></p><p>If they are instead running far fewer combats (IME the actual culprit here), or far easier combats, or getting way more treasure than intended much earlier on, then of course potions could easily be enough--the party literally isn't facing the level of danger the game was designed for. And, in particular? Running fewer combats per day, against easier opponents, <em>is more favorable to casters than non-casters</em>. Then they don't even NEED to argue that the group should stop and rest--the group already IS stopping and resting at times and in ways that promote far too many spells per combat!</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9661774, member: 6790260"] I was using reference material (repeated in multiple places) which referred to this as "DPR", not as the other. If they used the term wrongly, I apologize, but I went with what I found. [I]Even still[/I], this party should be facing...y'know...CR 5 or higher opponents some of the time. And they should [I]probably[/I] be getting more than five encounters between long rests at least some of the time. And, and, and. So, okay, sure--I made [I]one[/I] possible, debatable, error that might bias things against the potions. I then intentionally dropped the damage by 10% already, AND allowed for it to be split across multiple days. [I]It still isn't enough[/I]. I stand by my argument. Unless and until someone is willing to crunch numbers in a way that is clearly NOT biased favorably toward the claims being made, I am quite comfortable saying that the data [I]does not[/I] support the claim that having a stash of 30 potions on hand is "plenty"--if the group is in fact actually running the game the way the designers designed it. If they are instead running far fewer combats (IME the actual culprit here), or far easier combats, or getting way more treasure than intended much earlier on, then of course potions could easily be enough--the party literally isn't facing the level of danger the game was designed for. And, in particular? Running fewer combats per day, against easier opponents, [I]is more favorable to casters than non-casters[/I]. Then they don't even NEED to argue that the group should stop and rest--the group already IS stopping and resting at times and in ways that promote far too many spells per combat! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Can A Spell Caster Out Damage a Martial Consistently?
Top