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General Tabletop Discussion
*Dungeons & Dragons
Can A Spell Caster Out Damage a Martial Consistently?
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<blockquote data-quote="FrogReaver" data-source="post: 9663799" data-attributes="member: 6795602"><p>He's not. But you do have alot of level 2 slots to use a level 2 version as well. It's not as much damage, but it's still comparable to the resourceless damage of the martial we are comparing to. And as you go up a few levels you just keep adding higher level slot uses.</p><p></p><p>Sure, but it is save for half damage.</p><p></p><p></p><p>I don't disagree, but with 19 AC, and being ranged how often are you actually needing to use shield to avoid hits though? </p><p></p><p>Assuming something like 1 attack per turn you need shield 25% of the time on average. That's 2.5 times in a 10 rounds of attacks.</p><p></p><p>Assuming 2 attacks per turn you need shield 43.75% of the time on average. That's 4.375 times in 10 rounds of attacks. </p><p></p><p></p><p>If they were guaranteed hits I might agree. Hit chance is where the inconsistency lies for attack damage and I think that has a much greater impact on consistency than rolling 3 dice. But you are right to not that rolling 3d10 still isn't particularly consistent.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9663799, member: 6795602"] He's not. But you do have alot of level 2 slots to use a level 2 version as well. It's not as much damage, but it's still comparable to the resourceless damage of the martial we are comparing to. And as you go up a few levels you just keep adding higher level slot uses. Sure, but it is save for half damage. I don't disagree, but with 19 AC, and being ranged how often are you actually needing to use shield to avoid hits though? Assuming something like 1 attack per turn you need shield 25% of the time on average. That's 2.5 times in a 10 rounds of attacks. Assuming 2 attacks per turn you need shield 43.75% of the time on average. That's 4.375 times in 10 rounds of attacks. If they were guaranteed hits I might agree. Hit chance is where the inconsistency lies for attack damage and I think that has a much greater impact on consistency than rolling 3 dice. But you are right to not that rolling 3d10 still isn't particularly consistent. [/QUOTE]
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Can A Spell Caster Out Damage a Martial Consistently?
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