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General Tabletop Discussion
*Dungeons & Dragons
Can A Spell Caster Out Damage a Martial Consistently?
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<blockquote data-quote="ECMO3" data-source="post: 9665723" data-attributes="member: 7030563"><p>I think most published adventures provide far more than this. Not a little more than this but far more and as I said earlier, there are entire threads on this board talking about PCs getting too much loot.</p><p></p><p>In any case, whether accurate or not, by level 5 PCs have enough money to buy plenty of potions of healing.</p><p></p><p></p><p></p><p></p><p>Potions of healing are standard adventuring gear and as noted in the DMG common magic items are "often" available in towns.</p><p></p><p>What I assume is that if we are going to be limited on what PHB gear we can buy that the DM would mention that in session 0.</p><p></p><p>Also I have never had a DM say I could only buy 2 or 3 or some other number of potions of healing. When they are are available it is usually deduct the money and put them in your inventory.</p><p></p><p></p><p></p><p>Ok, explain to me how it goes in your experience when you walk into a town or city and want to buy potions of healing?</p><p></p><p></p><p></p><p>My magic items in the 1-20 campaign I noted are LESS than the DMG says you should be awarded as a guideline and aside from being less overall, way less when it came to number of very rare and legendary items.</p><p></p><p>The vast majority of games I play are published adventures (both WOTC and 3rd party) and the loot we get is the loot in the adventure.</p><p></p><p>Also as I noted, there are4 threads on this board talking about PCs having too much money that they can't spend it all and I don't see these comments on those threads.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9665723, member: 7030563"] I think most published adventures provide far more than this. Not a little more than this but far more and as I said earlier, there are entire threads on this board talking about PCs getting too much loot. In any case, whether accurate or not, by level 5 PCs have enough money to buy plenty of potions of healing. Potions of healing are standard adventuring gear and as noted in the DMG common magic items are "often" available in towns. What I assume is that if we are going to be limited on what PHB gear we can buy that the DM would mention that in session 0. Also I have never had a DM say I could only buy 2 or 3 or some other number of potions of healing. When they are are available it is usually deduct the money and put them in your inventory. Ok, explain to me how it goes in your experience when you walk into a town or city and want to buy potions of healing? My magic items in the 1-20 campaign I noted are LESS than the DMG says you should be awarded as a guideline and aside from being less overall, way less when it came to number of very rare and legendary items. The vast majority of games I play are published adventures (both WOTC and 3rd party) and the loot we get is the loot in the adventure. Also as I noted, there are4 threads on this board talking about PCs having too much money that they can't spend it all and I don't see these comments on those threads. [/QUOTE]
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Can A Spell Caster Out Damage a Martial Consistently?
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