Omegaxicor
First Post
I am creating a campaign and creating several story arcs that overlap but the one I am wondering about is where the party "accidently" release a number of animals (maybe Magic Beasts I haven't designed them all yet) into the world and must recapture them, now this won't be done in an afternoon and they will have to journey the world following up loose ends (which will be a quest in itself if it doesn't lead to an animal) but at level 1-5 Animals can be scary once you reach 10-12 they aren't really and I am curious if anyone has any ideas on how to improve them.
I don't mean "add X Template" to them, since these creatures will be created specifically for this purpose they will be animal-like but with unusual powers. The two I have thought about is a Displacer Beast/Blink Dog sort of animal where it becomes invisible for periods of time while stalking the party and it can teleport short distances, stops the party from cornering it really.
These are still draft ideas so if anyone has either an important rules/point I have overlooked or any ideas of their own then I would appreciate any help. (of course since I don't know when I will drop the creatures on the party, some that are low-level appropriate and some high-level appropriate would be good)
I don't mean "add X Template" to them, since these creatures will be created specifically for this purpose they will be animal-like but with unusual powers. The two I have thought about is a Displacer Beast/Blink Dog sort of animal where it becomes invisible for periods of time while stalking the party and it can teleport short distances, stops the party from cornering it really.
These are still draft ideas so if anyone has either an important rules/point I have overlooked or any ideas of their own then I would appreciate any help. (of course since I don't know when I will drop the creatures on the party, some that are low-level appropriate and some high-level appropriate would be good)