MGibster
Legend
I have a player with a character concept a bit outside the norm. He's playing a Druid, and his intention is to have a pet animal that does the direct fighting while he sits in the back and casts supportive spells. If you've ever played World of Warcraft, this sounds an awful lot like one of their Hunters. I'm not quite sure how to go about helping the player's vision come true. I want to be fair to all the other players, so I don't want to just give the Druid a foolproof method of doing a bunch of extra damage and do all his regular Druid stuff. I'm trying to figure out the best way to do it, and I thought you guys might be helpful.
One avenue I see is to multiclass into Ranger for three levels and become a Beastmaster. But so far, my player indicates his desire to be a Druid and just train this animal like one might train an attack dog. Okay, but how should that work? A Beastmaster Ranger can use his bonus action to have its pet attack, should I allow the same for my Druid with his trained animal? The pet's a dinosaur, I mentioned that, right? Anyway, it's a dinosaur, and I'm not even sure how many hit dice it should have. At some point, I would expect the party to level high enough to where this pet is going to be left in the dust. i.e. It's abilities will not keep up.
Any ideas?
One avenue I see is to multiclass into Ranger for three levels and become a Beastmaster. But so far, my player indicates his desire to be a Druid and just train this animal like one might train an attack dog. Okay, but how should that work? A Beastmaster Ranger can use his bonus action to have its pet attack, should I allow the same for my Druid with his trained animal? The pet's a dinosaur, I mentioned that, right? Anyway, it's a dinosaur, and I'm not even sure how many hit dice it should have. At some point, I would expect the party to level high enough to where this pet is going to be left in the dust. i.e. It's abilities will not keep up.
Any ideas?