0-hr
Starship Cartographer
Mending repairs small breaks or tears in objects (not warps).
In metallic objects, it will weld a broken ring, a chain link, a
medallion, or a slender dagger, providing but one break exists.
Ceramic or wooden objects with multiple breaks can be invisibly
rejoined to be as strong as new. A hole in a leather sack or
wineskin is completely healed over by mending. The spell can
repair a magic item, but the items magical abilities are
not restored. The spell cannot mend broken magic rods, staffs, or
wands
I have a bunch of used (ie. broken) +3 arrows in my pack. After being "Mended", are they just normal arrows?
Does that bit about "magical abilites are not restored" mean that "Mending" permanently dispels the enchantments on the item it is cast on? (Seems a bit powerful).
Or are they implying that magic items permanently lose itheir magical abilities when they are broken (that would be very bad news to fighters who have their Vorpal swords sundered)?
The only reasonable interpretation I can get out of that phrase is that item which have somehow lost their magic cannot be resotred by Mending. In general though, I would think a sundered Vorpal sword just needs to be repaired to be Vorpal again. And therefore, a broken +3 arrow just needs to be repaired (or Mended) to be +3 again.
But is that unbalancing for a zero level spell?