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"Can my spouse play for an evening?"
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<blockquote data-quote="awesomeocalypse" data-source="post: 5205665" data-attributes="member: 85641"><p>My group has a standing rule that we'll let anyone play with us at least once. If we like 'em and it goes well, they're welcome back, if not we don't. There have been a few sessions wasted this way, but we've also made some good gaming friends, so we see it as a reasonable tradeoff.</p><p> </p><p>Our only exception would be sessions with significant amounts of story importance. If its the final showdown with the big bad of the campaign, we might prefer to limit it only to those of us who had been playing the campaign throughout.</p><p> </p><p>But thats pretty rare. For standard sessions, we have no problem plugging in someone new. I think people in our group really get a kick out of teaching new players to love D&D, and it puts us on our best behavior in that we're all more aware of how our play at the table might hold up as a model to others.</p></blockquote><p></p>
[QUOTE="awesomeocalypse, post: 5205665, member: 85641"] My group has a standing rule that we'll let anyone play with us at least once. If we like 'em and it goes well, they're welcome back, if not we don't. There have been a few sessions wasted this way, but we've also made some good gaming friends, so we see it as a reasonable tradeoff. Our only exception would be sessions with significant amounts of story importance. If its the final showdown with the big bad of the campaign, we might prefer to limit it only to those of us who had been playing the campaign throughout. But thats pretty rare. For standard sessions, we have no problem plugging in someone new. I think people in our group really get a kick out of teaching new players to love D&D, and it puts us on our best behavior in that we're all more aware of how our play at the table might hold up as a model to others. [/QUOTE]
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