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Can Warforged get laid?
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<blockquote data-quote="Rinienne" data-source="post: 5344613" data-attributes="member: 96355"><p>OMG, I can't believe I registered on the forum just for replying this post. (well, google gives a link for this topic when you search "warforged names" <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" />)</p><p>As I can see this discussion is very old, but I still hope I will be able to find someone to whom my thoughts might be useful.</p><p>My opinion is yes, yes they can. I currently have a charecter warforged who not only can have sex, but can feel plasure. (oh no, plase, let me finish before pressing "reply" button with "no, this is impossible", or "no, you suck" replyes) The main idea not about in just saying "yes, it's possible" but in writing a good background, where you explain how it happened, why it happened. Describe warforged own thoughts about it, the way he was trying to find a place in this world when he understood he not axactly a constract with a soul, but yet, not exactly a living creature. Make other players believe in it!</p><p>Next stage is the DM: here I don't see any reasons why a DM can disagry with the idea of a warforged with feelings (in my example it's all possible feelings a living creature can feel: pain, cold or hot temperature, sickness, illness, need in food, sleep, etc.) An absence of this feelings was an advantage of your character... giving him all this stuff you just nerfed him! I can see a DM only happy about it.</p><p>If you don't want to give your warforged any tactile feelings, it's even more easy... all will depend on a good bg story.</p><p>in conclusion - every game in every group are differnt. starting the same campaign two different groups of players will able to came to absolutely different result... sometimes so different, that you won't be able to even tell it was same campaign. So what the reson to repeat every 5 minutes "but the core book says" (well, I agree you can do it when it's about game mechanics)? Imagine, create, and ROLEPLAY. IMHO it's the best way to do.</p></blockquote><p></p>
[QUOTE="Rinienne, post: 5344613, member: 96355"] OMG, I can't believe I registered on the forum just for replying this post. (well, google gives a link for this topic when you search "warforged names" :blush:) As I can see this discussion is very old, but I still hope I will be able to find someone to whom my thoughts might be useful. My opinion is yes, yes they can. I currently have a charecter warforged who not only can have sex, but can feel plasure. (oh no, plase, let me finish before pressing "reply" button with "no, this is impossible", or "no, you suck" replyes) The main idea not about in just saying "yes, it's possible" but in writing a good background, where you explain how it happened, why it happened. Describe warforged own thoughts about it, the way he was trying to find a place in this world when he understood he not axactly a constract with a soul, but yet, not exactly a living creature. Make other players believe in it! Next stage is the DM: here I don't see any reasons why a DM can disagry with the idea of a warforged with feelings (in my example it's all possible feelings a living creature can feel: pain, cold or hot temperature, sickness, illness, need in food, sleep, etc.) An absence of this feelings was an advantage of your character... giving him all this stuff you just nerfed him! I can see a DM only happy about it. If you don't want to give your warforged any tactile feelings, it's even more easy... all will depend on a good bg story. in conclusion - every game in every group are differnt. starting the same campaign two different groups of players will able to came to absolutely different result... sometimes so different, that you won't be able to even tell it was same campaign. So what the reson to repeat every 5 minutes "but the core book says" (well, I agree you can do it when it's about game mechanics)? Imagine, create, and ROLEPLAY. IMHO it's the best way to do. [/QUOTE]
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