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Can we please stop calling D&D Insider an MMORPG

Asmor said:
Actually, he very specifically said Dragon wasn't $120 a year. Actually, if you subscribed, you got a heavy discount. Don't remember how much exactly, but I recall it saying that it either cost you $45 or saved you $45, so let's say it was somewhere in the $40-$60 range for one magazine. Thus, less than $120 a year for both.

That said, all indications are that the Dungeon and Dragon equivalents are going to be web-based, so it's simple enough to click File -> Save and have the contents of any article you like forever on your hard disk, with all the images and everything. Heck, it beats the crap out of having to sort through a poorly-organized library of dragon articles... Instead of pulling every single one out just to look at the Class Acts while you're making your new wizard, you just browse to your Class Acts folder, and then the Wizards subfolder of that, press control+a and then enter and you've got them all open.

Here here! I actually took to scouring the seedier parts of the online world for PDFs of Dragon and Dungeon magazines I owned just to have them on my laptop when I'm preparing for a game.
 

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So let me get this straight: because 4E will have the option of online play, complete with online mapping, dice rolling, and chatroom utilities for people who are separated by long distances but still want to play together, then it is suddenly an MORPG?


Again, I must stress the OPTIONAL part of that statement. It is an extra bonus for friends who live far apart but still want to play D&D with each other. How on Earth is that a bad thing?

If you don't want to pay a subscription and play online, then don't! You won't be losing out on anything other than the ability to do something that you don't want to do!


Seriously, this is like complaining that when you order ice cream at a restaurant they give you the option of getting it in a cone if you pay extra. YOU DON'T HAVE TO GET A CONE IF YOU DON'T WANT TO, AND ALL YOU'LL BE MISSING OUT ON IS THE CONE THAT YOU DON'T WANT ANYWAY!


I will probably eventually get the online aspect, but not because I want to play D&D over the internet. I just can't do it and don't enjoy it at all. But all of the other aspects, like having my characters saved online, updatable and printable wherever I want, will be very handy for me. No more lost character sheets! (which is a problem for someone as disorganized as me.)


But if YOU don't want that utility, then YOU don't have to pay for it, and the only thing you'll be missing out on is the use of a feature that you don't want anyway! My mind is really boggled at how this is a thing to complain about. It isn't like the books will be half-online and half-physical; you buy a hardcopy, and if you choose to use the code and pay for the online aspect, you'll get an digital copy to save on your computer! A VERY handy thing to have. Now you'll be legally able to have digital backups of all of your D&D books. I know that I'll certainly appreciate the ability to browse through my books on my laptop in bed at my leisure.

But if YOU don't want the ability to do that, simply don't pay for it, and you'll lose NOTHING but that ability. NOTHING MORE!



What IS the complaint about? I am SERIOUSLY puzzled at this. Is it that you can't stand that people will now have the ability to do something that they want to do but you don't like to do? I REALLY don't get it at all.
 



ThirdWizard said:
Can you name some of this so-called non-optional game content?

Well, Ryan Dancey just announced that only Dexterity, Wisdom and Charisma will be in 4th edition. Strength, Constitution and Intelligence all had to be cut for space, but will be made available on D&D insider.
 

The entire argument fails in one basic way: you will be playing online with a small group of people. There's nothing "massive" about it. MMORPGs consist of a game world where you're constantly running into other people, interacting in the world, trading items together, etc.

With DI, each game is a separate entity. The only similarity between DI games and MMORPGs is that they're online and you pay for access to the service. As others have pointed out, if a forum charged you a monthly fee to post and it contained a role-play subforum, that doesn't suddenly make it an MMORPG.
 


What we don't know, and can't know until probably a few years from now, is just how much of the "optional" content is going to end up being "required" content in order to play the game as its designers intend.

A good clue will be to watch what is expected of "official" play types e.g. RPGA events. That said, until both 4e and the DI have been given a decent run out so we can see how they're going to complement/hinder each other, anything else we come up with here is pure speculation.

Lanefan
 

They did say that Dragon and Dungeon stuff you already bought would still be available after a canceled subscription.

Asmor said:
Well, Ryan Dancey just announced that only Dexterity, Wisdom and Charisma will be in 4th edition. Strength, Constitution and Intelligence all had to be cut for space, but will be made available on D&D insider.

Careful! Somebody might believe that! ;)
 

ThirdWizard said:
They did say that Dragon and Dungeon stuff you already bought would still be available after a canceled subscription.

It's good to know they're promising to keep this information up in perpetuity. Unlike Google, which revoked privileges to purchased videos.

Unless they give it to you in some DRM-free scheme you can easily keep on your own machine, I'm afraid I can't trust them or ANY corporation to provide access indefinitely.
 

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