jdrakeh said:
. My point was that, using this rationale, all tabletop RPGs are MMORPGs because that option has existed for them since the year 2000.
No, you still don't seem to be understanding the argument.
I'm not saying that 4e is itself an MMORPG. It's a tabletop RPG. But if you play it in a virtual environment, it is.
Similarly, 3e (or Vampire, or GURPS, or whatever) isn't an MMORPG, but if it's played on a server where a bunch of people can interact, it is.
People, yourself included, are pigeonholing the DI as an MMORPG because it presents an option that has long been available for all tabletop RPGs.
No, I specifically said it wasn't. There are many parts of the DI that have nothing to do with MMORPGs. However, the DI
contains an MMORPG element
if you choose to use that option.
The DI providing the option to play D&D 4e online makes it an MMORPG? Fine.
Okay, then, we're agreed.
But you can't sit here and claim that while also claiming that OD&D, AD&D, etc aren't MMORPGs
Darn, I think I've lost you again. The things you've just listed are
rules, not
platforms. They certainly can and have been MMORPGs in the past (the original Neverwinter Nights was an AD&D-based MMORPG), but they aren't MMORPGs in themselves. Just like 4e.
With that in mind, are we now on the same page?
this whole "OMG! They're turning D&D into a MMORPG!" argument
I don't think anyone's made that argument. You're confusing unlike things.
1. D&D. This is a set of RPG rules. It is not an MMORPG.
2. D&D Insider. This is a website that contains articles, forums, and a "virtual tabletop." This is not an MMORPG.
3. The Virtual Tabletop. While it's being used by DMs and players, this
is an MMORPG for all intents and purposes. It doesn't matter if they're using 4e or 3e or GURPS or RuneQuest, it's an MMORPG. This is about the platform, not the rules.