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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Can WotC Cater to Past Editions Without Compromising 4e Design?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5663569" data-attributes="member: 82106"><p>Well, trying to provide support for 3.x would certainly make you 'Paizo lite'. The problem is WotC is just NOT going to suddenly start doing adventures and whatnot at the quality level that Paizo is. They may eventually, but then why not just do them for 4e? And again if you were to say resurrect BECMI every time you make a product you have to ask yourself "wouldn't we just sell more of this product if we made it a 4e product?" That was the issue that TSR always had with BECMI. Their answer was to have it be so close to compatible with AD&D that you could just ignore the differences and run an adventure with either one. They labeled some as for one or the other game, but I can't recall anyone paying attention to that.</p><p></p><p>There's no doing that with 4e, unless they make a '4e lite' which isn't likely to appeal to the old school crowd or PF crowd at all. It might possibly serve some market, but I suspect WotC long ago concluded that BECMI was a dead loss for TSR and only served to cannibalize some AD&D sales and make stock keeping harder. Maybe with 4e it would serve a more distinct role, but the more distinct it is, the less it can share with 4e. </p><p></p><p>I know Mike has some notion of sort of making '2 games for the price of one' by making all the fancy rules 'modules' and making the core system dirt simple.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5663569, member: 82106"] Well, trying to provide support for 3.x would certainly make you 'Paizo lite'. The problem is WotC is just NOT going to suddenly start doing adventures and whatnot at the quality level that Paizo is. They may eventually, but then why not just do them for 4e? And again if you were to say resurrect BECMI every time you make a product you have to ask yourself "wouldn't we just sell more of this product if we made it a 4e product?" That was the issue that TSR always had with BECMI. Their answer was to have it be so close to compatible with AD&D that you could just ignore the differences and run an adventure with either one. They labeled some as for one or the other game, but I can't recall anyone paying attention to that. There's no doing that with 4e, unless they make a '4e lite' which isn't likely to appeal to the old school crowd or PF crowd at all. It might possibly serve some market, but I suspect WotC long ago concluded that BECMI was a dead loss for TSR and only served to cannibalize some AD&D sales and make stock keeping harder. Maybe with 4e it would serve a more distinct role, but the more distinct it is, the less it can share with 4e. I know Mike has some notion of sort of making '2 games for the price of one' by making all the fancy rules 'modules' and making the core system dirt simple. [/QUOTE]
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Can WotC Cater to Past Editions Without Compromising 4e Design?
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