Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
can you do a mega-dungeon in 5th Edition?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6670692" data-attributes="member: 996"><p>Yes, in any edition, it's just up to the DM to evoke the right feel.</p><p></p><p> Simply don't design tailored-to-1st-level encounters, at all. You'll get high PC mortality until enough PCs have made it out of Apprentice tier to carry the rest of the party.</p><p></p><p> Make the story milestone "found the treasure!"</p><p>You can, and could always, RP as much or as little as you liked. Inspiration (not Bardic Inspiration) is, indeed, at odds with the rest of 5e, being a more touchie-feelie-indie mechanic, so you can just not use it.</p><p></p><p> Not seeing the problem. Even an hour-long rest is probably impractical with wondering monster checks every old-school-10min-turn.</p><p></p><p> That's OK as a hypothetical, but practically speaking, if the mega-dungeon is the traditional wandering-monster interstate, there's an excellent chance something's going to screw with the party, and 'resting' is going to be done outside the dungeon, if not all the way back in the nearest comparatively 'safe' inn or town. </p><p></p><p>Heck, a wandering purple worm might just eat their little closet whole.</p><p></p><p> HP attrition is still a real thing, it's just not all the hps are on the table until you've burned through the party's HD - assuming they can even successfully access them. A mega-dungeon is way more than a party can tackle in a 'day,' anyway, so if more hps and the occasional 'short' rest let them tackle a few more encounters a day, and they finish the dungeon in three fortnights instead of two months, does it really matter? </p><p></p><p>24 hrs is no small amount of time, and it's two long rests to /fully/ restore, including getting back all your HD, if that's important (it may not be if 'short' hour-long union lunchbreaks are unavailable in the mega-dungeon). There's also the little question of how far it is from the dungeon to a safe resting place, and what random encounters are like out there...</p><p></p><p> These kinda take care of eachother. You don't /need/ so much cannon fodder because PCs have a little more durability. </p><p></p><p>Still, while 5e may de-emphasize henchmen & hirelings, it's mechanics make having more warm bodies on your side a good thing, since Bounded Accuracy means they generally have some chance to contribute whenever combat or checks are called for.</p><p></p><p> Not entirely, and there's no reason you can't create them. The save mechanic is there, when you design, say, a trap that forces a save, assign the consequence you want to a failed save. If you want it to be 'death,' it is.</p><p></p><p> First, get used to the idea that '5th RAW' is an oxymoron. As the DM, 5e's rules are yours to play with, not play by. Even if you have no formal 'house rules,' 5e leaves you plenty of latitude to make rulings on the fly, including rulings notwithstanding the letter of the rules.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6670692, member: 996"] Yes, in any edition, it's just up to the DM to evoke the right feel. Simply don't design tailored-to-1st-level encounters, at all. You'll get high PC mortality until enough PCs have made it out of Apprentice tier to carry the rest of the party. Make the story milestone "found the treasure!" You can, and could always, RP as much or as little as you liked. Inspiration (not Bardic Inspiration) is, indeed, at odds with the rest of 5e, being a more touchie-feelie-indie mechanic, so you can just not use it. Not seeing the problem. Even an hour-long rest is probably impractical with wondering monster checks every old-school-10min-turn. That's OK as a hypothetical, but practically speaking, if the mega-dungeon is the traditional wandering-monster interstate, there's an excellent chance something's going to screw with the party, and 'resting' is going to be done outside the dungeon, if not all the way back in the nearest comparatively 'safe' inn or town. Heck, a wandering purple worm might just eat their little closet whole. HP attrition is still a real thing, it's just not all the hps are on the table until you've burned through the party's HD - assuming they can even successfully access them. A mega-dungeon is way more than a party can tackle in a 'day,' anyway, so if more hps and the occasional 'short' rest let them tackle a few more encounters a day, and they finish the dungeon in three fortnights instead of two months, does it really matter? 24 hrs is no small amount of time, and it's two long rests to /fully/ restore, including getting back all your HD, if that's important (it may not be if 'short' hour-long union lunchbreaks are unavailable in the mega-dungeon). There's also the little question of how far it is from the dungeon to a safe resting place, and what random encounters are like out there... These kinda take care of eachother. You don't /need/ so much cannon fodder because PCs have a little more durability. Still, while 5e may de-emphasize henchmen & hirelings, it's mechanics make having more warm bodies on your side a good thing, since Bounded Accuracy means they generally have some chance to contribute whenever combat or checks are called for. Not entirely, and there's no reason you can't create them. The save mechanic is there, when you design, say, a trap that forces a save, assign the consequence you want to a failed save. If you want it to be 'death,' it is. First, get used to the idea that '5th RAW' is an oxymoron. As the DM, 5e's rules are yours to play with, not play by. Even if you have no formal 'house rules,' 5e leaves you plenty of latitude to make rulings on the fly, including rulings notwithstanding the letter of the rules. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
can you do a mega-dungeon in 5th Edition?
Top