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Can you suggest a RPG system.
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<blockquote data-quote="OnlineDM" data-source="post: 5442608" data-attributes="member: 90804"><p>The only game I know well (so far) is D&D4e, and I thought I'd mention that for someone like you who seems to thrive on improv, you can improvise combats very easily with 4e, especially once you've run it for a little while. Flip open the book, look at a monster of an appropriate level, and re-skin the description to your heart's content. One level 4 brute is about the same as another as far as the numbers go. Heck, you could just use the sheet from the last rules update that lists monster damage, hit points and defenses by level and by role and not bother with a book at all!</p><p></p><p>In the end, though, if you don't want a game with a battlemap and tactical positioning, I agree that D&D4e is not for you.</p><p></p><p>I'm looking forward to getting my first taste of Savage Worlds in a couple of weeks at TactiCon here in the Denver area - I'm expecting that it will be a lot of fun!</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5442608, member: 90804"] The only game I know well (so far) is D&D4e, and I thought I'd mention that for someone like you who seems to thrive on improv, you can improvise combats very easily with 4e, especially once you've run it for a little while. Flip open the book, look at a monster of an appropriate level, and re-skin the description to your heart's content. One level 4 brute is about the same as another as far as the numbers go. Heck, you could just use the sheet from the last rules update that lists monster damage, hit points and defenses by level and by role and not bother with a book at all! In the end, though, if you don't want a game with a battlemap and tactical positioning, I agree that D&D4e is not for you. I'm looking forward to getting my first taste of Savage Worlds in a couple of weeks at TactiCon here in the Denver area - I'm expecting that it will be a lot of fun! [/QUOTE]
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