Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Can you use dueling and TWF at the same time? I think you can RAW.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Willie the Duck" data-source="post: 8650689" data-attributes="member: 6799660"><p>Oh, to be sure, I don't think it speaks bad of the game to now have this iron-clad exclusively spelled-out to one and only one interpretation (or anything like that). At the table, the only thing I would want is a consistent ruling and would be good.</p><p></p><p>I think the shield warrior thread also leans into this quite a bit. Emulating real life can have a host of issues (one of course being is being realistic important to a power fantasy?). The (in many ways defensive) values of 2wf are hard to model in D&D (at least without making them either a strictly-better or never-better option to shields), and thus instead they get this. Same with 3e flails (hard to model their real benefits, so instead they get trip/disarm bonus). Or things that just plain wouldn't work in the small-skirmish-group dungeon-crawling game that D&D still sometimes is (pikes out of formation and slings in low-ceiling dungeons, for instance). Given how often the 2wf rules have been either overpowered (2e), underpowered (5e), or niche (maybe 3e crit-fishing...?), I'd hazard that it probably wouldn't be worse to go back to realism and making them a defensive option better than nothing but worse than shields, but I think a lot of people want to make dedicated 2wf character concepts, which this doesn't well serve. 'tis a tricky wicket, that one.</p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 8650689, member: 6799660"] Oh, to be sure, I don't think it speaks bad of the game to now have this iron-clad exclusively spelled-out to one and only one interpretation (or anything like that). At the table, the only thing I would want is a consistent ruling and would be good. I think the shield warrior thread also leans into this quite a bit. Emulating real life can have a host of issues (one of course being is being realistic important to a power fantasy?). The (in many ways defensive) values of 2wf are hard to model in D&D (at least without making them either a strictly-better or never-better option to shields), and thus instead they get this. Same with 3e flails (hard to model their real benefits, so instead they get trip/disarm bonus). Or things that just plain wouldn't work in the small-skirmish-group dungeon-crawling game that D&D still sometimes is (pikes out of formation and slings in low-ceiling dungeons, for instance). Given how often the 2wf rules have been either overpowered (2e), underpowered (5e), or niche (maybe 3e crit-fishing...?), I'd hazard that it probably wouldn't be worse to go back to realism and making them a defensive option better than nothing but worse than shields, but I think a lot of people want to make dedicated 2wf character concepts, which this doesn't well serve. 'tis a tricky wicket, that one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Can you use dueling and TWF at the same time? I think you can RAW.
Top