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Can you use misty step to arrest a fall?
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<blockquote data-quote="Dausuul" data-source="post: 8433157" data-attributes="member: 58197"><p>Having said this, I got curious what the actual effects would be.</p><p></p><p>If my geometry and calculations are correct, teleporting 200 miles east or west while conserving momentum will result in violent vertical motion. You shoot up in the air or slam down into the ground* at 30-50 mph, with the speed increasing toward the equator.</p><p></p><p>Teleporting 200 miles north or south is safe near the equator, but produces drastic <em>horizontal</em> motion, up to 50 mph, near the poles.</p><p></p><p>I cannot imagine any use for this information, but it was fun figuring it out.</p><p></p><p><span style="font-size: 12px">*Shooting up into the air will result in slamming down into the ground shortly afterward. However, there is a moment at the apex of your climb when your momentum matches the earth below; if you have another teleport on hand, you can save yourself by teleporting straight down. </span></p></blockquote><p></p>
[QUOTE="Dausuul, post: 8433157, member: 58197"] Having said this, I got curious what the actual effects would be. If my geometry and calculations are correct, teleporting 200 miles east or west while conserving momentum will result in violent vertical motion. You shoot up in the air or slam down into the ground* at 30-50 mph, with the speed increasing toward the equator. Teleporting 200 miles north or south is safe near the equator, but produces drastic [I]horizontal[/I] motion, up to 50 mph, near the poles. I cannot imagine any use for this information, but it was fun figuring it out. [SIZE=3]*Shooting up into the air will result in slamming down into the ground shortly afterward. However, there is a moment at the apex of your climb when your momentum matches the earth below; if you have another teleport on hand, you can save yourself by teleporting straight down. [/SIZE] [/QUOTE]
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Can you use misty step to arrest a fall?
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