Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 5653026" data-attributes="member: 2067"><p>It probably would've been harmless from an anonymous poster on a D&D message board or even in behind closed doors at the designer meetings. But the people in control of D&D have, I think, a responsibility to acknowledge that what they don't use -- indeed, what a majority of players don't use -- someone, somewhere, probably does. </p><p></p><p>They should figure out <em>why</em> and <em>how</em> those people use what they do, and what they like about it, and what they don't. </p><p></p><p>Because, lets face it, D&D players in general do something that they regard as lots of fun that the majority of people <em>don't</em>. Sitting in a room for 4 hours on a sunny weekend afternoon with 4-5 other adults and pretending to be magical gumdrop elves is not any nation's national passtime, and it never will be. D&D designers understand pretty well what makes <em>that</em> fun. They should be able to understand what makes <em>The Plane of Vacuum</em> fun, too. And once they understand that, they can highlight that, expand it, make it better, draw it larger, and get more people interested in it. </p><p></p><p>They also shouldn't be astonished at people taking hyperbole seriously. If I were to say "4E IS A VIDEOGAME!," you could watch and see the offended people coming out of the woodwork, as if that phrase magically brought them into existence. And I'm just some dude on a semi-obscure D&D message board. I have no power, and no one should care what I think. </p><p></p><p>I don't exactly blame them for not wasting space detailing the quasi-elemental plane of vacuum, or the guardinals, or Bytopia. It's certainly not a <em>priority</em>. It is, however, important for you, if you are in charge of D&D, to know how and why D&D players have enjoyed these things in the past, so that you can continue to help them enjoy them going forward, and maybe even bring them to a bigger audience.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5653026, member: 2067"] It probably would've been harmless from an anonymous poster on a D&D message board or even in behind closed doors at the designer meetings. But the people in control of D&D have, I think, a responsibility to acknowledge that what they don't use -- indeed, what a majority of players don't use -- someone, somewhere, probably does. They should figure out [I]why[/I] and [I]how[/I] those people use what they do, and what they like about it, and what they don't. Because, lets face it, D&D players in general do something that they regard as lots of fun that the majority of people [I]don't[/I]. Sitting in a room for 4 hours on a sunny weekend afternoon with 4-5 other adults and pretending to be magical gumdrop elves is not any nation's national passtime, and it never will be. D&D designers understand pretty well what makes [I]that[/I] fun. They should be able to understand what makes [I]The Plane of Vacuum[/I] fun, too. And once they understand that, they can highlight that, expand it, make it better, draw it larger, and get more people interested in it. They also shouldn't be astonished at people taking hyperbole seriously. If I were to say "4E IS A VIDEOGAME!," you could watch and see the offended people coming out of the woodwork, as if that phrase magically brought them into existence. And I'm just some dude on a semi-obscure D&D message board. I have no power, and no one should care what I think. I don't exactly blame them for not wasting space detailing the quasi-elemental plane of vacuum, or the guardinals, or Bytopia. It's certainly not a [I]priority[/I]. It is, however, important for you, if you are in charge of D&D, to know how and why D&D players have enjoyed these things in the past, so that you can continue to help them enjoy them going forward, and maybe even bring them to a bigger audience. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
Top