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cancelled 5e announcement at Gencon??? Anyone know anything about this?
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<blockquote data-quote="Jack99" data-source="post: 5660024" data-attributes="member: 53135"><p>I have been considering lately, if it was more a DM than a player issue. Since around '90, I have been almost exclusively the DM. While there was little doubt in our groups that wizards were grossly overpowered in PvP if prepared properly (we ran DungeonHacks, 6 vs 6 in magical arenas as a bi-annual thing for years, and it was always the wizard(s) who won the battles), it was never a big issue in my campaigns, even though I mostly allowed just about anything.</p><p></p><p>With 3.x, I had to ban a couple of prestige classes and feats (if memory serves me), and it was still not a big deal. However, once, one of my players (our original DM) wanted to run a 3.x campaign on his own (we had previously run one together, with 2 DM's) and I made a druid. </p><p></p><p>Around level 14 we called it quits, my character, while not CO-optimized, was still so far ahead of anyone else in the party, that it seemed that they mattered little. One night, the cleric and my druid took on what the DM had prepared for the whole party (of 5) and managed not only to deal with things, but essentially we breezed through. Sure, it required some good planning and such, but the druid was just so flexible and had so many tools at his disposal that it was ridiculous.</p><p></p><p>Most of all, they all remember Bobo, the flying bear who grappled dragons to death. </p><p></p><p>In short. I think it would never have been such an issue in my campaign, but the DM proved incapable of setting things up so that my druid couldn't handle things on his own. So if others out there have had DM's like him, I can completely understand why they would think that it was horribly broken. Please do note that I am NOT saying that everyone who thinks things were broken had a lousy DM.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Jack99, post: 5660024, member: 53135"] I have been considering lately, if it was more a DM than a player issue. Since around '90, I have been almost exclusively the DM. While there was little doubt in our groups that wizards were grossly overpowered in PvP if prepared properly (we ran DungeonHacks, 6 vs 6 in magical arenas as a bi-annual thing for years, and it was always the wizard(s) who won the battles), it was never a big issue in my campaigns, even though I mostly allowed just about anything. With 3.x, I had to ban a couple of prestige classes and feats (if memory serves me), and it was still not a big deal. However, once, one of my players (our original DM) wanted to run a 3.x campaign on his own (we had previously run one together, with 2 DM's) and I made a druid. Around level 14 we called it quits, my character, while not CO-optimized, was still so far ahead of anyone else in the party, that it seemed that they mattered little. One night, the cleric and my druid took on what the DM had prepared for the whole party (of 5) and managed not only to deal with things, but essentially we breezed through. Sure, it required some good planning and such, but the druid was just so flexible and had so many tools at his disposal that it was ridiculous. Most of all, they all remember Bobo, the flying bear who grappled dragons to death. In short. I think it would never have been such an issue in my campaign, but the DM proved incapable of setting things up so that my druid couldn't handle things on his own. So if others out there have had DM's like him, I can completely understand why they would think that it was horribly broken. Please do note that I am NOT saying that everyone who thinks things were broken had a lousy DM. Cheers [/QUOTE]
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cancelled 5e announcement at Gencon??? Anyone know anything about this?
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