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*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
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<blockquote data-quote="Lanefan" data-source="post: 5660443" data-attributes="member: 29398"><p>Which thus far is not unlike the game I'm currently running (the specifics differ but the idea is similar). However, other than Humans, the various races are mostly so far removed from their time of empire that they are much more defined by the here-and-now.</p><p> </p><p>Then again, I suppose it depends how old these empires are. In my game the Dwarven cultures/empires hit their peak about 50,000 years ago and took about 20,000 years to fall apart. Nobody really cares about them now, except dusty historians.Simple fix: the Halflings are working up to Empire, they just haven't got there yet. Their main impact on history is yet to come.</p><p></p><p>And as a side effect, there's yer campaign in a nutshell. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>If you're defining PoL as the Nentir Vale 4e setting, you're probably right. The same is true of trying to run such a campaign in any published setting.</p><p></p><p>But if you're defining PoL as a setting *type*, then I'd posit it's easier to run an exploration-style game in such a setting <strong>where you build the setting yourself </strong>than in one where so much more is developed or civilized; as other than the actual points of light you can pretty much make stuff up as you go along, to suit the situation. In other words, you have more blank space on the map.</p><p></p><p>Lan-"where the map is blank, I'll go"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5660443, member: 29398"] Which thus far is not unlike the game I'm currently running (the specifics differ but the idea is similar). However, other than Humans, the various races are mostly so far removed from their time of empire that they are much more defined by the here-and-now. Then again, I suppose it depends how old these empires are. In my game the Dwarven cultures/empires hit their peak about 50,000 years ago and took about 20,000 years to fall apart. Nobody really cares about them now, except dusty historians.Simple fix: the Halflings are working up to Empire, they just haven't got there yet. Their main impact on history is yet to come. And as a side effect, there's yer campaign in a nutshell. :) If you're defining PoL as the Nentir Vale 4e setting, you're probably right. The same is true of trying to run such a campaign in any published setting. But if you're defining PoL as a setting *type*, then I'd posit it's easier to run an exploration-style game in such a setting [B]where you build the setting yourself [/B]than in one where so much more is developed or civilized; as other than the actual points of light you can pretty much make stuff up as you go along, to suit the situation. In other words, you have more blank space on the map. Lan-"where the map is blank, I'll go"-efan [/QUOTE]
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Community
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*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
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