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cancelled 5e announcement at Gencon??? Anyone know anything about this?
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<blockquote data-quote="Wicht" data-source="post: 5661376" data-attributes="member: 221"><p>If it is a nonexistent example then it seems silly to point to it as evidence. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>However, assuming you mean its an example which relies on a nonexistent scenario, I can only shake my head sadly for you. The "kidnapped maiden" is a classic trope and the "kidnapped maiden about to be sacrificed" is a popular sub-trope. I'm surprised its never come up for you. I don't use it all the time (so many stories, so little time) but I have used it.</p><p></p><p>I merely used it as an example because its so cliche and I assumed most people were familiar with the idea.</p><p></p><p>But there are plenty of ways to create a sense of urgency for the players. And again, you don't have to do it all the time. If you, as the DM, do it occassionally, the players very often will create tensions on their own in scenarios where you know its not. </p><p></p><p>Let's use a popular adventure (low level - but you should start early), "Burnt Offerings" to show some good ways to create this tension. </p><p></p><p>1 - Goblins attack the town, setting fire to the buildings. Characters who go for a lie down are going to end up sleeping in a burning building.</p><p></p><p>2 - Kidnapped maiden. Characters who don't pursue fast enough may lose her to a group of goblins. Characters who wait too long may end up losing her to an evil sacrifice.</p><p></p><p>3 - Imminent Goblin invasion. Here is a good example of a scenario where the PCs will likely create their own tension as they imagine a goblin army being massed somewhere. Of course, if the PCs do not act fast enough, it would be quite easy to go back to #1 and repeat the cycle till they get the point. </p><p></p><p>Now, while this is a low-level scenario, the same setup can be used for almost any level.</p></blockquote><p></p>
[QUOTE="Wicht, post: 5661376, member: 221"] If it is a nonexistent example then it seems silly to point to it as evidence. :p However, assuming you mean its an example which relies on a nonexistent scenario, I can only shake my head sadly for you. The "kidnapped maiden" is a classic trope and the "kidnapped maiden about to be sacrificed" is a popular sub-trope. I'm surprised its never come up for you. I don't use it all the time (so many stories, so little time) but I have used it. I merely used it as an example because its so cliche and I assumed most people were familiar with the idea. But there are plenty of ways to create a sense of urgency for the players. And again, you don't have to do it all the time. If you, as the DM, do it occassionally, the players very often will create tensions on their own in scenarios where you know its not. Let's use a popular adventure (low level - but you should start early), "Burnt Offerings" to show some good ways to create this tension. 1 - Goblins attack the town, setting fire to the buildings. Characters who go for a lie down are going to end up sleeping in a burning building. 2 - Kidnapped maiden. Characters who don't pursue fast enough may lose her to a group of goblins. Characters who wait too long may end up losing her to an evil sacrifice. 3 - Imminent Goblin invasion. Here is a good example of a scenario where the PCs will likely create their own tension as they imagine a goblin army being massed somewhere. Of course, if the PCs do not act fast enough, it would be quite easy to go back to #1 and repeat the cycle till they get the point. Now, while this is a low-level scenario, the same setup can be used for almost any level. [/QUOTE]
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Community
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cancelled 5e announcement at Gencon??? Anyone know anything about this?
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