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General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
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<blockquote data-quote="Hussar" data-source="post: 5662099" data-attributes="member: 22779"><p>Ok, one more time, this time with feeling!</p><p></p><p>Several posters, and I've quoted three or four, have claimed that the issue here isn't systemic, but is rather one of playstyle, that if you play in a time based world where taking to long to do something has (presumably negative) consequences, then the 15 Minute Adventuring Day becomes a moot point. It doesn't come up because the players never have the option of taking that long to complete a tasking.</p><p></p><p>Several people in this thread have stated this.</p><p></p><p>Now, I agree, that if you want to get around the 15MAD, you can throw in time based adventures. But, then:</p><p></p><p></p><p></p><p>would become very difficult, because we're right back to the 15MAD. If I can take 4 MONTHS to complete a fairly short dungeon crawl, in 3e I'm basically able to blow my wad every encounter, rest until full and then do it again in the next encounter.</p><p></p><p>The 15MAD isn't such an issue in 1e and 2e because casters get hosed so badly. Particularly when we're talking about a 1st level adventure where the casters have so few spells and so few spell options. Never minding that the 15MAD is generally always considered an issue at higher levels anyway.</p><p></p><p>But, IF I WANT to let the party take their time with a tasking or if I'm running a campaign where the players set the pace, such as the <a href="http://arsludi.lamemage.com/index.php/78/grand-experiments-west-marches/" target="_blank">West Marches</a> campaign, then the 15MAD is going to rear its ugly head because I'm not following in a single playstyle.</p><p></p><p>Isn't one of the criticisms of 4e that it doesn't support playstyles? But, when it's pointed out that perhaps 3e had some issues in this arena, suddenly, oh no, it's totally not a problem. It's all good. After all, if you were a really good DM, why would you want to play another playstyle? Snort.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5662099, member: 22779"] Ok, one more time, this time with feeling! Several posters, and I've quoted three or four, have claimed that the issue here isn't systemic, but is rather one of playstyle, that if you play in a time based world where taking to long to do something has (presumably negative) consequences, then the 15 Minute Adventuring Day becomes a moot point. It doesn't come up because the players never have the option of taking that long to complete a tasking. Several people in this thread have stated this. Now, I agree, that if you want to get around the 15MAD, you can throw in time based adventures. But, then: would become very difficult, because we're right back to the 15MAD. If I can take 4 MONTHS to complete a fairly short dungeon crawl, in 3e I'm basically able to blow my wad every encounter, rest until full and then do it again in the next encounter. The 15MAD isn't such an issue in 1e and 2e because casters get hosed so badly. Particularly when we're talking about a 1st level adventure where the casters have so few spells and so few spell options. Never minding that the 15MAD is generally always considered an issue at higher levels anyway. But, IF I WANT to let the party take their time with a tasking or if I'm running a campaign where the players set the pace, such as the [url=http://arsludi.lamemage.com/index.php/78/grand-experiments-west-marches/]West Marches[/url] campaign, then the 15MAD is going to rear its ugly head because I'm not following in a single playstyle. Isn't one of the criticisms of 4e that it doesn't support playstyles? But, when it's pointed out that perhaps 3e had some issues in this arena, suddenly, oh no, it's totally not a problem. It's all good. After all, if you were a really good DM, why would you want to play another playstyle? Snort. [/QUOTE]
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*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
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